Kjapi officially released!

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afecelis
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Kjapi officially released!

Post by afecelis »

yup, it's finally an official release. free for non-commercial use. Great engine BTW.

http://www.kjapi.com/
r2d2
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Joined: Mon Nov 24, 2003 5:22 pm

Post by r2d2 »

It's a nice OOP style Engine... The only thing which is not so good is that it often takes several months till they release a new version. Let's hope that they will speed up development now.
R2D2's Irrlicht Mods
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stodge
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Post by stodge »

Does this use Irrlicht?
afecelis
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Post by afecelis »

no! it's a separate engine. But Irrlicht is getting very close graphically to it :D
katoun
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Post by katoun »

Nice Engine.
But I would realy like more an IrrNature :D
Irrlicht has TerrainSceneNode.
Well we need:
-I very good space partitioning(PVS,bla bla bla.)
-fast rendering for trees(with LOD)
-grass with LOD
-my new water (with LOD)
-new water that simulater waves created by wind(with LOD)
-LOD for every mesh(SceneNode)


:D What the hell :D we need LOD :D and nothing more :D
Fast culling.....
:D
Kat'Oun
MastaKilla
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Post by MastaKilla »

It looks nice, I love the offset bumpmapping, can Irrlicht do that or will it be able to soon?
- Masta Killa -
afecelis
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Post by afecelis »

Irrlicht does bump mapping and 0.10 will do parallax mapping!
AlexL
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Post by AlexL »

I have been in the kjAPI beta testing program since the very early stages, and I have to say it's a very wonderful engine. It's great to hear that someone has lisenced the engine for a commercial project, as now they have more insentive to release updates to the engine and it's tools. But, I am still hooked with Irrlicht as it's open source, and thus I can release and sell projects without having to pay a fee :)
Guest

Post by Guest »

afecelis wrote:Irrlicht does bump mapping and 0.10 will do parallax mapping!
parallax mapping = offset bumpmapping :) i would like better support for bumpmaps in general... for now only models can use them! have you ever tried to bumpmap a model with several tiling textures like a complete level? i think its not possible right now :?

and what we need most: better linux support! (only a question: why is the water non-transparent in linux and why do the waves move only every sec instead of every frame?)
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