My3D Tools v.3.15 Updated

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Testur

Post by Testur »

afecelis wrote:@etcaptor:
2. Only one lightmap is generated, whereas Max generates many (heavier-slower)


4.Excellent and fast global ilumination: the ambient lighting generated by Giles is simply amazing. I know, i know; max has got Mental ray and final render and brazil, and vray, but go make it work properly for realtime graphics!!!! it's a pain!!!
2: It's possible to do that in max too.

4: I've been doodling with My3D and Final Render for some time now and it's not that difficult really. Once you get the hang of it. :)
afecelis
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Post by afecelis »

Interesting! Zdimitor is looking for someone with that kind of knowledge in his tools to write a tutorial. Could you help us on that side (max-final render)?
Testur

Post by Testur »

afecelis wrote:Interesting! Zdimitor is looking for someone with that kind of knowledge in his tools to write a tutorial. Could you help us on that side (max-final render)?
Sounds interesting. I'll see if I can cook something up with my my3D doodles I'm doing at the moment, might takes while due to work and other factors though.

-W
Guest

Post by Guest »

You may be sick of hearing this Dimitri, but any chance of fixing up the "Can't load my3d file and textures from irrlicht zip archive" problem? or let us know a workaround (or indeed if I am doing something wrong).

It always displays invalid format (mat_header not found etc) but works fine OUTSIDE of the zip file. This is really important feature for this great format.
needforhint
Posts: 322
Joined: Tue Aug 30, 2005 10:34 am
Location: slovakia

Post by needforhint »

I am really horny for the tutorials of you guys....btw, can the lightmaped meshes react on 'ingame' dynamic lights :?:
what is this thing...
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