Fmod and Irrlicht
Fmod and Irrlicht
Hello, I have a problem with Irrlicht about Fmod. I use this music device for my game, but he doesn't work with Irrlicht. Is it a bug or a function that's make default with Irrlicht. Can you help me about this?
Double A (Anthipatic Arinn)
IProject Team Programmer
IProject Team Programmer
Fmod works fine with Irrlicht. If you post specifics about your problem someone may be able to help
You do a lot of programming? Really? I try to get some in, but the debugging keeps me pretty busy.
Crucible of Stars
Crucible of Stars
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Guest
No, we only want to play musics and sounds with FMod. We make an older version of our project using a LOT of code with DirectX 9.0c and FMod works great. But i discovered the BEST engine i never seen (Irrlicht) and do it again with it. I used the same functions that on the older version but didn't work at all.
The code will be send later.
The code will be send later.
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Emil_halim
- Posts: 518
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Magic 2d Library For Irrlicht : http://www.freewebs.com/bcxgl/index.htm
http://www.freewebs.com/bcxdx/index.htm
http://groups.yahoo.com/group/bcxdxc/
http://www.freewebs.com/bcxdx/index.htm
http://groups.yahoo.com/group/bcxdxc/
I use sound files from archives. The point is, you have to load the data with Irrlicht's zip-capable file reading functions then pass the data to fmod
You do a lot of programming? Really? I try to get some in, but the debugging keeps me pretty busy.
Crucible of Stars
Crucible of Stars