I just need the wisdom of 3ds users for this one, there are some x exporters but can you tell what is the best for 3dsmax 6 (yup, the 6th one)?
Irrlicht doesn’t need support for some fancy model formats since most serious programmers will write their own, but md3 models are quite popular, is it going to be implemented one day?
I think I’m gonna use Irrlicht a lot, it’s professional, clean, and simple engine.
What's the best 3dsmax5/6 X exporter?
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What's the best 3dsmax5/6 X exporter?
The nature of my sig is complex, yet the old traveling gypsy shaman told me that I have two sigs in my body and the energy itself is somehow wasted.
At the college, they use the Panda .X exporter on 3DS 5 ... I have never personally used 3DS (Prefer the price of Milkshape) but my friend says the Panda exporter is pretty good.
http://www.andytather.co.uk/Panda/directxmax.aspx
http://www.andytather.co.uk/Panda/directxmax.aspx
There is no such thing as a stupid question, ...
There are quite inquisitive idiots however...
There are quite inquisitive idiots however...
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- Posts: 3
- Joined: Fri May 27, 2005 8:32 pm
- Location: Serbia, the rotten city of Belgrade
- Contact:
I used Panda before, it seems to be better than it was a few years back, most likely the best exporter today.
Long ago, I used milkshape too; it was a very bad experience, I found it easier to make models in notepad, so I soon replaced it with Blender…
Tanks for reply.
Long ago, I used milkshape too; it was a very bad experience, I found it easier to make models in notepad, so I soon replaced it with Blender…
Tanks for reply.
The nature of my sig is complex, yet the old traveling gypsy shaman told me that I have two sigs in my body and the energy itself is somehow wasted.