3DCW v1.0

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3DCakeWalk

3DCW v1.0

Post by 3DCakeWalk »

3DcakeWalk is at version one status and is now ready.
Cost: $200.00
3DCW Professional is for people to create high end, top level 3D games
and virtual spaces, with full multiplayer support.
Technical support is via this user forum & email. 3DCW Professional works on Windows & Linux platforms.
[hr]

Predefined Behavior:
  • [li] default keys[/li]
    [li]test character[/li]
    [li]collision detection + gravitation[/li]
    [li]basic movement[/li]
    [li]cameras (fixed, FPS, 3rd person, Maya)[/li]
    [li]basic animations[/li]
    [li]basic particle systems[/li]
    [li]doors*[/li]
    [li]splash screen*[/li]
    [li]game menus (file open, save, help, etc.)*[/li]
    [li]auto-scrolling credits*[/li]
    [li]AI*[/li]
    [li]game status*[/li]
    [li]top scores*[/li]
    [li]chat*[/li]
    [li]help system*[/li]
    [li]slideshow*

Display:
  • [li]window (16bpp or 32bpp)[/li]
    [li]full-screen[/li]
    [li]unlimited resolution [/li]
Publishing:
  • [li]compile scripts to byte-code[/li]
    [li]create binary executable (Windows only)[/li]
    [li]encrypt meshes*[/li]
Create one-file executable installer:
  • [li]Windows → Windows[/li]
    [li]Linux → Linux[/li]
    [li]Windows → Linux[/li]
Graphics library:
  • [li]OpenGL[/li]
    [li]DirectX 8 & 9 (Windows only)[/li]
Import formats:
  • [li]3D Studio (.3ds)[/li]
    [li] Microsoft DirectX (.x)[/li]
    [li] Milkshape (.ms3d)[/li]
    [li] Alias Wavefront Maya (.obj)[/li]
    [li]Quake 3 levels (.bsp)[/li]
    [li]Quake 2 models (.md2)[/li]
    [li]Cartography shop 4 (.csm)[/li]
    [li]COLLADA (.xml, .dae)[/li]
    [li]DeleD (.dmf)[/li]
    [li]FSRad oct (.oct)[/li]
    [li]My3DTools 3 (.my3D)[/li]
    [li]Pulsar LMTools (.lmts)[/li]
Texture Formats:
  • [li]Windows Bitmap (bmp)[/li]
    [li]Targa (tga) [/li]
    [li]JPG[/li]
    [li]PCX[/li]
    [li]PNG[/li]
    [li]Adobe Photoshop (psd)[/li]
2D Graphics:
  • [li]font drawing[/li]
    [li]alpha blending[/li]
    [li]color key based blitting (*)[/li]
2D GUI:
  • [li]Regular (Button, text field, edit box, list, check box)[/li]
    [li]Extra (popup window, tab control, toolbar, scrollbar)[/li]
    [li]Font control[/li]
    [li]Mesh viewer*[/li]
    [li]Skins[/li]
Sound:
  • [li]ogg vorbis[/li]
    [li]wav[/li]
    [li]3D fixed positional sound
    (movable listener, fixed sound sources)[/li]
Special Effects:
  • [li]Dynamic lights[/li]
    [li]Transparent objects[/li]
    [li]Billboards[/li]
    [li]Skyboxes[/li]
    [li]Customizable particle systems (snow, smoke, fire, etc.)[/li]
    [li]Fog[/li]
    [li]Realistic water surfaces*[/li]
    [li]Dynamic shadows(stencil buffer)*[/li]
    [li]Bilinear Filtering[/li]
    [li]Trilinear Filtering
    [/li][li]Bump mapping[/li]
    [li]Parallax mapping*[/li]
    [li]Sphere mapping[/li]
    [li]Reflection Mapping[/li]
    [li]Light maps[/li]
    [li]Texture animation[/li]
Collision Detection & Gravitation:
  • [li]automatic and customizable[/li]
Character Animation:
  • [li]skeletal animation[/li]
    [li]morph target animation[/li]
Compressed Archives:
  • [li]Automatic (for internal meshes)[/li]
    [li]Extra (dynamic loading from user archives at runtime)[/li]
Physics Engine(s):
  • [li]Advanced*[/li]
Multiplayer:
  • [li]unlimited* [/li]


Documentation:
  • [li]Included (work in progress)[/li]
Special Features:
  • [li]video support (Windows only)*[/li]
    [li]multiple viewports*[/li]
    [li]shaders*[/li]
    [li]render to texture*[/li]
    [li]mirrors*[/li]
If interested in more information, please visit us on our [url=htpp://3dcakewalk.com/main]forums[/url]
3DCakeWalk

Post by 3DCakeWalk »

Other versions are available, at a lesser price.
3DCakeWalk allows you to create games with little or no coding.
It includes a WYSIWYG Editor, easy to use Python Scripting, Sound, Multiplayer, and more.
Pr3t3nd3r
Posts: 186
Joined: Tue Feb 08, 2005 6:02 pm
Location: Romania
Contact:

Post by Pr3t3nd3r »

I have an program too... with only 3 clicks ( of curse no programming experience ) you will create the ultra mog of all times. Just try to imagine what you can do with 4 clicks...
And i'm giving it for free ...

Maybe your product is good, nice, etc ...
But believe me no one will believe you.
Game Programming & Development Just Got Easier
Plan, design, and create enthralling game environments complete with richly animated characters and objects, using today's best graphic choices, DirectX Graphics, OpenGL or its own software renderer. 3DCakeWalk allows the development of commercial quality games with all the "state of art" features, including our patent pending MLE technology, but at a fraction of the cost.
... your screen shots don't really make me believe that i will be able to do an quake 2 or warcraft 2 game type ... (maybe i'm wrong ...)

Any way with out an easy to get demo (i just couldn't download any demo from the site ) you don't have too much chance to do something ...

Ps.
and the prices are too big ... there are many alternatives ... and many free alternatives ..
Galactic Dream Best RTS game
http://www.rageofwar.net
Engage in epic galactic warfare, guide your people through the galaxy! in the real time strategy game made with Irrlicht
http://www.evolutionvault.com
3DCakeWalk

Post by 3DCakeWalk »

3DCakeWalk uses the Irrlicht Engine!
Conquistador
Posts: 340
Joined: Wed Sep 28, 2005 4:38 pm
Location: Canada, Eh!

Post by Conquistador »

If I wanted something like this, I'd buy Torque, it's half the price and kicks way more ass.
Royal Hamilton Light Infantry - http://www.rhli.ca
Paris/Port Dover Pipes'n Drums - http://www.parisdover.ca
3DCakeWalk

Post by 3DCakeWalk »

From Torque(GarageGames); Believe the $100 per programmer price for the license, too. As long as your company has less than $250,000 in sales, you can publish your game anywhere, for any price without any royalties or further commitment to GarageGames except for displaying the TGE logo upon game start up.
Most people might not care, but some hope to make money on projects they created!

Torque is a great engine however, buut so is Irrlicht!
soconne
Posts: 87
Joined: Fri Mar 05, 2004 2:00 pm

Re

Post by soconne »

3DCakeWalk wrote:
From Torque(GarageGames); Believe the $100 per programmer price for the license, too. As long as your company has less than $250,000 in sales, you can publish your game anywhere, for any price without any royalties or further commitment to GarageGames except for displaying the TGE logo upon game start up.
Most people might not care, but some hope to make money on projects they created!

Torque is a great engine however, buut so is Irrlicht!
Well my software, Freeworld3D 2.0, is only $30.00, not $200.00 and has a nicer interface ;-p
Pentium M Centrino 2.2Ghz
1.5GB DDR2
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3DCakeWalk

Post by 3DCakeWalk »

Nice program, but it's not a GDK like 3DCakeWalk!
3DCakeWalk

Post by 3DCakeWalk »

3DCW also has a $50.00 version, that is a complete game development kit, using Irrlicht!
GueZt

Post by GueZt »

Captor's "VSEDITOR" and "IRRSED" oprn source is FREE
and can do the job done for some Irrlicht project w/o a budget.


Nonetheless, both 3DC & FREEWORLD is a good apps.
area51
Posts: 338
Joined: Thu Mar 18, 2004 10:20 pm
Location: UK
Contact:

Post by area51 »

What does the red stars denote?
________
LOLOL
Last edited by area51 on Tue Feb 22, 2011 1:17 pm, edited 1 time in total.
Guest

Post by Guest »

could you add some nice (and actual) screenshots of your project :) ? the screenshots on your page are reaaally old
pr3t3nd3r_guest

Post by pr3t3nd3r_guest »

and a demo .. trial version ... etc ...
3DCakeWalk

Post by 3DCakeWalk »

They have never really released anything with 3DCakeWalk yet. Nothing fancy that is. Doing coding mainly for updates and features. They will release a demo game soon. I will post some "actual" screenshots shortly. You can find some in the gallery.

The red * are not be available until v1.1. Sorry, I didn't noticed that didn't get in there. I just copyed it from the 3DCakeWalk forum. To put in those features now, would have cost another months wait time, and with Christmas in this month, it didn't add up very well.

3DCakeWalk is more than an Editor, it is a complete Game Development Kit (GDK). It has Python Scripting, Sound, Terrain Editor, Multiplayer, all the features of Irrlicht, and more. Talks of advanced physics, sound, particles and more are floating around.

Where can I see VSEDITOR and IRRSED?
hansmbakker
Posts: 41
Joined: Mon Feb 16, 2004 7:37 pm

Post by hansmbakker »

the irrlicht forums are not the place to post advertisements for commercial programs which boasts to do things all other irrlicht programs can do too
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