![Very Happy :D](./images/smilies/icon_biggrin.gif)
I'm glad that finally, I can release it on times (my timeline).
I have time to develop this demo and map editor about 50 days(include saturday and sunday), so some neat features are ommited
![Confused :?](./images/smilies/icon_confused.gif)
This is an action multiplayer game (for testing before move to develop Online games
![Laughing :lol:](./images/smilies/icon_lol.gif)
This demo has no sound
![Embarassed :oops:](./images/smilies/icon_redface.gif)
Here are some sceenshots
![Image](http://cc.cpe.ku.ac.th/~b4405241/ss0001.jpg)
![Image](http://cc.cpe.ku.ac.th/~b4405241/ss01.jpg)
![Image](http://cc.cpe.ku.ac.th/~b4405241/ss02.jpg)
![Image](http://cc.cpe.ku.ac.th/~b4405241/fighter-ss.jpg)
/*EDITED*/ I've found some Dummy Screen from our artist's archives, These screen created when demo is just 30%-40% complete.
![Image](http://cc.cpe.ku.ac.th/~b4405241/dummy_ss01.jpg)
![Image](http://cc.cpe.ku.ac.th/~b4405241/dummy_ss02.jpg)
![Image](http://cc.cpe.ku.ac.th/~b4405241/dummy_ss03.jpg)
You can Download it HERE.
Please see Readme.txt for more details.
In this package it contain arena map (not outdoor map cause that map has ~60 mb texture size!!!)
/*EDITED*/ - Now included d3dx9_26.dll into package, Thanks for your comments.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Any comments or suggestions or improvements are welcome
![Very Happy :D](./images/smilies/icon_biggrin.gif)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Please tell me what framerate you got and your spec.
I got ~320 FPS on Athlon64 3000+, GF6600GT, 1.0GB of RAM.