How can I integrate a model into a Quake3 map? With the Tutorial to integrate to a Quake3 map I have already done. I must only know like I insert a model and move.
You would load your Q3 Map first using either an AnimatedMeshSceneNode or an OctTreeSceneNode. Then load up your other model with anotehr AnimatedMeshSceneNode. Then you can deal with the two models separatly.
How I load a Q3 map, I know by the second Tutorial. Is there maybe example source code where this is explained? It must also be no documented code. Just as a model is integrated.