Hello!
Is there a loader class for B3D FileFormat?
If not - does the exporter for gile[s] for the my3d format works well? didn't test it - asnd have no chance to test for some houres - but need to tell my boss, whats going on.
hope you could help me.
B3D FileFormat
B3d , you mean Blitz 3d format?
No that i know. The x format. If you have Max, you can use free Panda exporter for it.
http://www.andytather.co.uk/Panda/directxmax.aspx
Hm. I guess what you have is giles, and try to export from there. There are several plugins available supporting giles directly. That is, directly native giles format. Loaders for irlicht, that is.
Even more: I have used giles just with the obj export from giles. It'd export one obj with texture(and its uvs), one obj with lightmap (and its uvs) .Later on I tended to use obj2mim and mim format loader.
But there's at least two *.gls (giles format) loaders for irrlicht, if I remember well.
If there was a my3d exporter for giles, well, my3d works cool at irrlicht, so, yup, surely you'r safe so, also.
Only doubt is if the loaders have kept up to date with today's irrlicht versions.
No that i know. The x format. If you have Max, you can use free Panda exporter for it.
http://www.andytather.co.uk/Panda/directxmax.aspx
Hm. I guess what you have is giles, and try to export from there. There are several plugins available supporting giles directly. That is, directly native giles format. Loaders for irlicht, that is.
Even more: I have used giles just with the obj export from giles. It'd export one obj with texture(and its uvs), one obj with lightmap (and its uvs) .Later on I tended to use obj2mim and mim format loader.
But there's at least two *.gls (giles format) loaders for irrlicht, if I remember well.
If there was a my3d exporter for giles, well, my3d works cool at irrlicht, so, yup, surely you'r safe so, also.
Only doubt is if the loaders have kept up to date with today's irrlicht versions.
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
Could u send me some specs of the format and a mesh and i will try to write an importer.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
here is the link to the specs:
http://www.blitzmax.com/sdkspecs/sdkspe ... _specs.txt
you can get some free models at:
http://www.psionic3d.co.uk/cgi-bin/imag ... D%20Models
i know the ninja has B3D and im pretty sure they all do.
good luck
http://www.blitzmax.com/sdkspecs/sdkspe ... _specs.txt
you can get some free models at:
http://www.psionic3d.co.uk/cgi-bin/imag ... D%20Models
i know the ninja has B3D and im pretty sure they all do.
good luck
a b3d loader would totally rule since you could import lightmapped levels into Irrlicht very easily; there are several apps that export to to b3d with no probs: 3d world studio, cshop, deled, Giles. It would truly expand the tool posibilities for Irrlicht and it would also become a great alternative to bsps.
@Sudi: if you achieve anything please let us know!
@Sudi: if you achieve anything please let us know!