So thank you Irrlicht, you've helped keep me lazy.
irrlicht 1.10 - Source is unzipped
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Mikenoworth
- Posts: 78
- Joined: Sat May 27, 2006 9:24 pm
- Location: Logan, UT
irrlicht 1.10 - Source is unzipped
I like how Irrlicht was packaged this time, with the source unzipped. Of course, I still wont compile Irrlicht (dx sdk is a nogo for me) but it is nice to be able to instantly dig into the code without first realizing its zipped, then be mad cuz I'm lazy and don't want to unzip it.
So thank you Irrlicht, you've helped keep me lazy.
So thank you Irrlicht, you've helped keep me lazy.
Stout Beer
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hearsedriver
- Posts: 81
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- Contact:
If you're too lazy to do some simple mouse clicks or type a simple command like gzip, you won't get very far with computers at all... 
~matt();
~matt();
matthias gall, lead programmer at sechsta sinn - email matthias@sechsta-sinn.de
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Mikenoworth
- Posts: 78
- Joined: Sat May 27, 2006 9:24 pm
- Location: Logan, UT
I think I have enough experience to say lazy is the way to go.
Programming is based on being lazy.
Anyway. I like the packaging, what did you think? No difference?
Last edited by Mikenoworth on Tue Aug 08, 2006 4:46 am, edited 1 time in total.
Stout Beer
The source isn't zipped? sounds like a goof-up to me
I'd rather have it zipped and have a smaller download.
btw: why do you say dx sdk is a nogo for you?
and even still, you can compile it without dx
I'd rather have it zipped and have a smaller download.
btw: why do you say dx sdk is a nogo for you?
and even still, you can compile it without dx
Join us in the Irrlicht chatroom:
[url]irc://irc.freenode.net/irrlicht[/url]
I love deadlines. I like the whooshing sound they make as they fly by. -D.Adams
[url]irc://irc.freenode.net/irrlicht[/url]
I love deadlines. I like the whooshing sound they make as they fly by. -D.Adams
I can't speak for the original poster, but presumably he can't compile it because his version of the DX SDK is one of the newer releases of DX9, which no longer ship with DX8 headers that are required to compile the DX8 renderer. Of course, he can either just not compile the DX8 renderer, or install an older version of the DX9 SDK, IIRC the 'Summer 2004' release (still available on msdn.microsoft.com/dirextx, somewhere) still has those DX8 headers in it and thus can be used to compile all of Irrlicht/win32.luckymutt wrote: btw: why do you say dx sdk is a nogo for you?
and even still, you can compile it without dx
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Mikenoworth
- Posts: 78
- Joined: Sat May 27, 2006 9:24 pm
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I have a small, small, small, and very old hard drive. And since my super awesome yet totally sucked balls 80 gig hd died, there is no room for the sdk on it. This is my dillema until I save up for a new one.
It's bad enough trying to code with this old thing, every so often the hd does some operation and I can no longer type until it gets close to finishing.
I've had it since I was what.. 17, 24 now.. Damn. Too long. And who knows how long it had been running before I had it, it is a hand-me-down from my brother.
Zipping file A into zip Z, I believe, will only compress zip file A's header info, because everything else is already compressed.
Isn't zip compression just 0 byte removal?
Stout Beer
Sure, but I am not suggesting a space savings by trying to compress a zip file further...I am talking the difference between the source folder itself being zipped (regardless of it being added into another archive) versus it not.vitek wrote:Usually a zip within a zip is not compressed or the compression achieved is very small, so the overall space savings is nil.
@Mikenoworth- wow...and I thought I had it bad with my AMD 1.6
Join us in the Irrlicht chatroom:
[url]irc://irc.freenode.net/irrlicht[/url]
I love deadlines. I like the whooshing sound they make as they fly by. -D.Adams
[url]irc://irc.freenode.net/irrlicht[/url]
I love deadlines. I like the whooshing sound they make as they fly by. -D.Adams
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Mikenoworth
- Posts: 78
- Joined: Sat May 27, 2006 9:24 pm
- Location: Logan, UT