animated texture coordinates?

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tstuefe
Posts: 40
Joined: Wed Jan 07, 2004 12:53 pm
Location: Heidelberg, Germany
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animated texture coordinates?

Post by tstuefe »

Hi all,

is there a way in irrlicht to change texture coordinates dynamically? I.e. having a large texture and only displaying portions of it somewhere on a mesh?

I actually want to do two things: One is the effect of fluid motion of water surfaces, which I'd like to do by moving textures around. Another thing I'd like to is to collect a number of textures in one bitmap file and load it as one texture.

thanks!
..thomas
Guest

Post by Guest »

niko already has a pretty good water animation look at tutorial 8 but you can also move the texture coordinates
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