Hi, I'm using Irrlicht on a mac. I've been using wings3d to create some simple models, in obj format. What are the preferred modellers & formats for Irrlicht? I understand obj doesn't support alpha models, so that would be a problem. Also, I don't like Blender:-)
Thanks for your opinions.
graham
Recommended Modeller & Format (for Mac!)
well, u already said the two best free options.. tehre's macosx updated for both...
comercial tools, there's Cinema4d, I think, for Mac. And that one is very cool.Not good for game formats, tho. Blender wins in that area.
Then, I suppose, being java based, you could run well Art of illusion...
http://www.artofillusion.org
http://www.artofillusion.org/forums
...but in general, a pitty u dont like blender. I'd prefer other UI too, but you'll face sooner or later is th emost powerful for free...as a complete tool, not as an specialized tool (hehe)
comercial tools, there's Cinema4d, I think, for Mac. And that one is very cool.Not good for game formats, tho. Blender wins in that area.
Then, I suppose, being java based, you could run well Art of illusion...
http://www.artofillusion.org
http://www.artofillusion.org/forums
...but in general, a pitty u dont like blender. I'd prefer other UI too, but you'll face sooner or later is th emost powerful for free...as a complete tool, not as an specialized tool (hehe)
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
commercial but affordable:
cheetah3d:
http://www.cheetah3d.com/
Silo:
http://www.nevercenter.com/
There are others for Mac like Luxology's Modo, but it's a bit expensive. But if you dig the interface, blender could be your solution, it can do almost everything the big pros do. It all depends on the artist's skills.
cheetah3d:
http://www.cheetah3d.com/
Silo:
http://www.nevercenter.com/
There are others for Mac like Luxology's Modo, but it's a bit expensive. But if you dig the interface, blender could be your solution, it can do almost everything the big pros do. It all depends on the artist's skills.