IrrWizard?
Heres the link to the project. Its all updated and has support for Scripting plus loading .irr files. With scripting I mean "BIG" Scripting.http://rapidshare.com/files/323224467/TRAOD2.zip.html
Everything is possible, IF you know how.
Checkout my website for my upcoming game.(Currently on hold!)
http://www.projectbattle360.webege.com
Checkout my website for my upcoming game.(Currently on hold!)
http://www.projectbattle360.webege.com
Hi Guys,
I've just added the file 3D Ace mentioned, TRAOD2.zip up onto the project page. http://sourceforge.net/projects/irrwizard/
This is a 3rd person action type game that uses scripting that may or may not be of any use to anyone. As usual this is in a very unfinished state.
The project was being developed by a small team many moons ago, and has long since been abandoned. It uses an old version of Irrlicht, but shouldn?t be too much agro to update it. (I haven?t tried though)
Please read the 'docs' folder as it has some unusually good documentation for a project of this type.
Unfortunately I won?t be able to offer any kind of support/assistance due to many factors, but hope this may be of some interest to someone.
Kind regards
Paul
________
Ford orion specifications
I've just added the file 3D Ace mentioned, TRAOD2.zip up onto the project page. http://sourceforge.net/projects/irrwizard/
This is a 3rd person action type game that uses scripting that may or may not be of any use to anyone. As usual this is in a very unfinished state.
The project was being developed by a small team many moons ago, and has long since been abandoned. It uses an old version of Irrlicht, but shouldn?t be too much agro to update it. (I haven?t tried though)
Please read the 'docs' folder as it has some unusually good documentation for a project of this type.
Unfortunately I won?t be able to offer any kind of support/assistance due to many factors, but hope this may be of some interest to someone.
Kind regards
Paul
________
Ford orion specifications
Last edited by area51 on Fri Feb 25, 2011 12:11 am, edited 1 time in total.
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I am trying to integrate irrWizard project with Irrlicht 1.7.1 and Visual C++ 2010. After fixing all bugs that it was written about i received this LINK error:
LINK : fatal error LNK1117: syntax error in option ''
Now how to find a problem here?
//EDIT: It builds the exe file but under 'release' mode which is quite problematic during project design...
LINK : fatal error LNK1117: syntax error in option ''
Now how to find a problem here?
//EDIT: It builds the exe file but under 'release' mode which is quite problematic during project design...