Some of features :
- all graphics is rendered by Irrlicht
- engine is using MD3 models with animations, model states (DEAD,STAND,SIT), skins (for multiple types of armor) and tags (for attaching weapons)
- engine is using 3DS models for static objects with states (example OPENED_DOORS,CLOSED_DOORS)
- engine is rendering terrain created in Milkshape 3D with high texture resolution
- engine is able to render also indoor space created in BSP format
- all maps,models,static objects and animations definitions are in XML
- engine is using AngelScript for scripting support in maps
- engine has integrated particle effects (fire, in the next version also rain,snow)
- engine is using FMOD driver for playing sounds and music (using WAVs and MP3s)
- engine has a dynamic lighting
- engine uses camera controled by user (user may sip around his hero)
- integrated gravity and collision detection (from Irrlicht)
- usefull functions like FindPathToPosition
Note, that most of these features are only designed (=not completed).
Complete stable version will be published online (i hope)
We don`t have any homepage because our webdesigner is busy.
You can only see some screenshoots on our temporary web.
http://loa-x86i.wz.cz