Now I have changed the shape that is in the .3DS file by lining up the vertexes so that it makes a box (room)...But now I have realize that it is not as easy as I thought. I thought that I could just create a square in 3DS Max 8 and then export it, but I was wrong. It only applies the wall texture to the outside of the box, not inside. Is there any way to get the items that I make in Max8 to look like the one that came with Irrlicht, and apply the texture to the inside?
Sorry if thats confusing, I'm sorta confused myself.
![Sad :(](./images/smilies/icon_sad.gif)
This is what I had to do.
I had to extrude just to get something like this. The red area are the faces that I extruded back.
![Image](http://img148.imageshack.us/img148/8065/mappersvf1.gif)
After I extruded, then I loaded it up with the engine.
![Image](http://img93.imageshack.us/img93/7038/map4hq4.gif)
Can somebody help? I'm willing to try and explain more.