h aha ha ha ha! Kewl! You guys "cyber-crashed"
I'm always afraid to use those alpha values. They usually mess things up...baaaaaaaaaadly! You gotta know a lot about sprites, and transparent textures.
would this be ok?
driver->beginScene(255,0,0,255);
or values are set in binary mode? what values should be added for the alpha channel?
more q's!!!!
man! so much info. This engine is f... catchy! I just downloaded yesterday and I can't stop reading and trying and screwing things up!!!
cheers!