Hello everybody
I want to know if Irrlicht is compatible with the following consoles :
XBox, PSP1, PSP2, GameCube
If yes for one, what we need to develop an application for this platform ?
Irrlicht and Consoles
irrlicht on consoles
_official_ irrlicht does not run on any consoles. that said, there are ports i have heard of for modded xboxes and the PSP at least. The Irrlicht# fork has an XNA driver, which may be Xbox360 compatible in the future (i dont think it is now.) Any of the maintainers of these ports wanna fill in what I missed?
My irrlicht-based projects have gone underground for now, but if you want, check out my webcomic instead! http://brokenboomerang.net
psp2
well i dont think theres an easy solution do develop on >1 consoles in irrlicht because youve to use different ports/mods/hacks..
greets,
halan
well i dont think theres an easy solution do develop on >1 consoles in irrlicht because youve to use different ports/mods/hacks..
greets,
halan
My Blog: http://www.freakybytes.org
Here is an XBox port called irrXBox
http://irrlicht.sourceforge.net/phpBB2/ ... light=xbox
You have to scroll down the page a bit in order to find the ftp download link. The problem with the port is that you legally have to be a registered Microsoft XBox developer. I don't think you could use the .NET version of Irrlicht on XNA, since it is a wrapper with most of the code still in C++.
You have to scroll down the page a bit in order to find the ftp download link. The problem with the port is that you legally have to be a registered Microsoft XBox developer. I don't think you could use the .NET version of Irrlicht on XNA, since it is a wrapper with most of the code still in C++.
