dimension2d<s32> changes: THIS EFFECTS YOU

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rogerborg
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dimension2d<s32> changes: THIS EFFECTS YOU

Post by rogerborg »

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SVN 2092 on the trunk changes many uses of dimension2d<s32> to dimension2d<u32>, where it makes no sense to pass or store signed values.

This means:

IImage
ITexture
Screen size, including createDevice().

At a minimum, you will have to change your createDevice() calls to use dimension2d<u32> or dimension2du instead of dimension2d<s32> or dimension2di.

Thank you for your attention. Return to your homes and await further instructions.

ImageImageImageImageImage
Please upload candidate patches to the tracker.
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Dorth
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Post by Dorth »

W00t!!!!!! The award for open-source devs listening to their community goes once more to... Irrlicht! Gratz guys :)
Strong99
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Post by Strong99 »

wow, fast change ;)

and I like it, thnx
MasterGod
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Post by MasterGod »

Smart change, cool.
Image
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GameDude
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Post by GameDude »

So will this be permament in the next stable release of Irrlicht?
rogerborg
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Post by rogerborg »

Unless we revert it, then yes. The next release branch will be taken from the trunk.
Please upload candidate patches to the tracker.
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