http://code.google.com/p/otherfenixbenn ... loads/list
100% custom, and opensource...
thanks for test!!!!
3d TO 2d Sprite generator
3d TO 2d Sprite generator
Bennu (Best 2d and 3D dev-tool)
http://bennupack.blogspot.com
Pixtudio (Best 2D development tool)
http://pixtudiopack.blogspot.com
Bennu3D(3D Libs for bennu)
http://3dm8ee.blogspot.com/
Colombian Developers - Blog:
http://coldev.blogspot.com/
http://bennupack.blogspot.com
Pixtudio (Best 2D development tool)
http://pixtudiopack.blogspot.com
Bennu3D(3D Libs for bennu)
http://3dm8ee.blogspot.com/
Colombian Developers - Blog:
http://coldev.blogspot.com/
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- Posts: 758
- Joined: Mon Mar 31, 2008 3:32 pm
- Location: Bulgaria
Not bad. Wish I had sth like that 7 years ago with Gamemaker.
- I think an optional ortho camera is a must
- some show/hide grid option will be nice too- will help us figure out easier where our model is in space, where is the ground etc.
- options to snap rotation to 5,15,45 angles
- I don`t see documentation in english?! I don`t get a single word?
- more higher resolution options- won`t be a problem- menus will be same
- feels somehow limited to quake 2 .md2 format- all my efforts to run some of my .b3d-s resulted in static model
- maybe save custom setting to a file
- I think an optional ortho camera is a must
- some show/hide grid option will be nice too- will help us figure out easier where our model is in space, where is the ground etc.
- options to snap rotation to 5,15,45 angles
- I don`t see documentation in english?! I don`t get a single word?
- more higher resolution options- won`t be a problem- menus will be same
- feels somehow limited to quake 2 .md2 format- all my efforts to run some of my .b3d-s resulted in static model
- maybe save custom setting to a file
"Although we walk on the ground and step in the mud... our dreams and endeavors reach the immense skies..."