Constructing an hkpBox to match an irrlicht cube scene node.
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- Posts: 1691
- Joined: Sun May 18, 2008 9:42 pm
Constructing an hkpBox to match an irrlicht cube scene node.
How can I do that? I'm trying to add box collision types to my Havok animator.
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar