Model size and grid size

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ArcticFox
Posts: 13
Joined: Mon Oct 25, 2010 6:12 pm
Location: Romania

Model size and grid size

Post by ArcticFox »

I only want to ask something simple that kinda confused me recently I want to know if the grid size in the world rendered by irrlicht has anything to do whit the models size like if the scale of the model is big in the 3D editor will it also be big in the rendered world by irrlicht?

Sorry if I can't explain it well,
Radikalizm
Posts: 1215
Joined: Tue Jan 09, 2007 7:03 pm
Location: Leuven, Belgium

Post by Radikalizm »

Irrlicht does not have a set world unit definition as far as I know, so you're free to use whichever scale you want
I use the common standard of 1 world unit = 1 meter, so I scale my models in my 3d editor accordingly

If you do go for a bigger scale, be sure to take into account the problems which could arise with floating point precision
Alpha Omega
Posts: 288
Joined: Wed Oct 29, 2008 12:07 pm

Post by Alpha Omega »

1 default blender cube has sides of 1 irrlicht unit length if you use blender
ArcticFox
Posts: 13
Joined: Mon Oct 25, 2010 6:12 pm
Location: Romania

Post by ArcticFox »

ok, good to know thanks both of you (Alpha Omega I'm using 3ds max)
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