Hi, all!
I came across this article on Phoronix:
http://www.phoronix.com/scan.php?page=n ... e-Announce
And wanted to share it with people who may be involved with adding VULKAN functionality to our graphics pipeline (assuming that this will happen... >_>).
Hope this helps!
VULKAN implementation
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VULKAN implementation
My blog: http://fsgdp.wordpress.com "The Free Software Game Development Pipeline"
Re: VULKAN implementation
I already wrote some Mantle code so far, Vulkan would be almost identical. Apart the fact that:
1) Vulkan API not yet finalized
2) I think first video drivers from vendors supporting Vulkan will have to wait 1/2 years at least
anyway I'll never give blid help without seeing some code first. If I can do that, I should be really motivated doing that for someone else and not for myself
1) Vulkan API not yet finalized
2) I think first video drivers from vendors supporting Vulkan will have to wait 1/2 years at least
anyway I'll never give blid help without seeing some code first. If I can do that, I should be really motivated doing that for someone else and not for myself
Junior Irrlicht Developer.
Real value in social networks is not about "increasing" number of followers, but about getting in touch with Amazing people.
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Real value in social networks is not about "increasing" number of followers, but about getting in touch with Amazing people.
- by Me