Worlds, an action / adventure / stealth game [Released]

Announce new projects or updates of Irrlicht Engine related tools, games, and applications.
Also check the Wiki
Post Reply
Mayto
Posts: 19
Joined: Tue Oct 13, 2009 3:54 pm

Worlds, an action / adventure / stealth game [Released]

Post by Mayto »

Hello everyone!

My name is Thomas "Mayto" Ducourant, and I'm a game developer as Curious Planet (http://www.curious-planet.com).
Even though Worlds is already listed in the wiki (thank you to the kind person adding it by the way!), I thought it might interest some of you to know more about the game and its development.

So Worlds is an action / adventure / stealth game in which you control Reyk, an Agent of The Order. The Order's main goal is to maintain the equilibrium between the different worlds.

The player visits many strange worlds in which he'll fight enemies, sneak in bases, solve puzzles, help the world's inhabitants, discover new abilities...

Trailer: https://www.youtube.com/watch?v=cGjC4rnfXyA

Screenshots:
Image
Image
Image
Image
Image
Image

Worlds has been in development for 7 years and finally got released on March 1st 2016, so it isn't really up-to-date with the latest version of Irrlicht, as it uses version 1.5.2.

If you're curious and want to see what the game looks like, you can download the demo on the official website: http://www.worlds.curious-planet.com
I'd love to get some feedbacks, and to answer any questions you may have.

Thanks!
CuteAlien
Admin
Posts: 9734
Joined: Mon Mar 06, 2006 2:25 pm
Location: Tübingen, Germany
Contact:

Re: Worlds, an action / adventure / stealth game [Released]

Post by CuteAlien »

7 years ago a project announcement post and now second post about project finished. Not a person of many words, are you? ;-)
Congratz on finishing and the trailer looks very good.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
jorgerosa
Competition winner
Posts: 117
Joined: Wed Jun 30, 2010 8:44 am
Location: Portugal
Contact:

Re: Worlds, an action / adventure / stealth game [Released]

Post by jorgerosa »

Saw the video. Looks really cool. Congratz Mayto!

I think Irrlicht could have an official web shop with games, everyone would benefit with that.

1) - Selling commercial games based on irrlicht, has no conflict with the irrlicht project itself.
2) - Irrlicht developers would have money, to "pay" for their time and efforts. (eg: 50% for the irr project itself, and 50% for the game developer.)
3) - Game developers would have more enthusiasm to develop more and better games.
4) - For the rest of us all (community and players) would be nice to have an irr games page, instead of wasting time in google searching for specific irrlicht games. And maybe buyers could comment and rate the games.

In overall: Everyone would benefict and would attract more people to the community... I can´t see any downside in all of this...
Ubuntu made that, Google (Android) made that, Apple made that... BUT... I could be missing something important , of course... Its just an idea! :idea:
CuteAlien
Admin
Posts: 9734
Joined: Mon Mar 06, 2006 2:25 pm
Location: Tübingen, Germany
Contact:

Re: Worlds, an action / adventure / stealth game [Released]

Post by CuteAlien »

@jorgerosa: Thanks for the offer, but not going to do that.

Let's keep the discussion in this thread on Mayto's game :-)

edit: A few posts got removed (by request, just cleaning up thread a little bit)
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Mayto
Posts: 19
Joined: Tue Oct 13, 2009 3:54 pm

Re: Worlds, an action / adventure / stealth game [Released]

Post by Mayto »

@CuteAlien Thanks!
To be honest, I forgot that I posted about the game here, and was quite surprise to see that I did when I tried to create an account.

@jorgerosa I guess CuteAlien has said it all!
Cube_
Posts: 1010
Joined: Mon Oct 24, 2011 10:03 pm
Location: 0x45 61 72 74 68 2c 20 69 6e 20 74 68 65 20 73 6f 6c 20 73 79 73 74 65 6d

Re: Worlds, an action / adventure / stealth game [Released]

Post by Cube_ »

Woot, congrats on finishing this, I'd never have expected a project to finish 7 years after announcement so that's awesome :P
Loving the trees in the first screenshot, and the video looks good.

If it gets on steam or gog I might pick it up - I don't really buy games on any other platform anymore, it gets tedious to manage my library if it's on too many separate platforms.
"this is not the bottleneck you are looking for"
Mayto
Posts: 19
Joined: Tue Oct 13, 2009 3:54 pm

Re: Worlds, an action / adventure / stealth game [Released]

Post by Mayto »

Thanks :)

The game actually is available on Steam (http://store.steampowered.com/app/304850). Yes, a lot of people tends to buy their games exclusively on one platform, which is understandable really. Video game publishers should get that and stop trying to impose their own platforms, but I digress!
Vectrotek
Competition winner
Posts: 1087
Joined: Sat May 02, 2015 5:05 pm

Re: Worlds, an action / adventure / stealth game [Released]

Post by Vectrotek »

Fantastic!! I could only which for a framework like this to work from!
You've got it all right there! Sound, Collision Detection, Character Animation, Creative Content, the whole thing!
Great Job! Don't stop developing! Do not stop! Wow!!
Cube_
Posts: 1010
Joined: Mon Oct 24, 2011 10:03 pm
Location: 0x45 61 72 74 68 2c 20 69 6e 20 74 68 65 20 73 6f 6c 20 73 79 73 74 65 6d

Re: Worlds, an action / adventure / stealth game [Released]

Post by Cube_ »

Mayto wrote:Thanks :)

The game actually is available on Steam (http://store.steampowered.com/app/304850). Yes, a lot of people tends to buy their games exclusively on one platform, which is understandable really. Video game publishers should get that and stop trying to impose their own platforms, but I digress!
You're welcome!

... and wishlist'd (I sorta decided not to buy more games until I've actually played the ones I have, 83% unplayed is unacceptable).
"this is not the bottleneck you are looking for"
Mayto
Posts: 19
Joined: Tue Oct 13, 2009 3:54 pm

Re: Worlds, an action / adventure / stealth game [Released]

Post by Mayto »

@Vectrotek Thank you! I'm actually working on a new game, so it doesn't look like I'm going to stop anytime soon.

@aaammmsterdddam Heheh, Steam sales often leads to that :P
kas1e
Posts: 212
Joined: Sun Jan 21, 2018 8:39 am

Re: Worlds, an action / adventure / stealth game [Released]

Post by kas1e »

@All
Thanks to Mayto for sharing with me the source code of that game and giving me advice when I do port work, the game now also available for AmigaOS4!

Image Image


There is a final video of what we have:

https://youtu.be/HedPMoq1Y4I
Mayto
Posts: 19
Joined: Tue Oct 13, 2009 3:54 pm

Re: Worlds, an action / adventure / stealth game [Released]

Post by Mayto »

Awesome! Is it available somewhere?
kas1e
Posts: 212
Joined: Sun Jan 21, 2018 8:39 am

Re: Worlds, an action / adventure / stealth game [Released]

Post by kas1e »

@Mayto
Oh damn, i wrote you a big mail with all the info right after release, but seems you didn't got it :( Maybe it died in spam folder ? I will try to resend it again if you didn't find it. In brief there were links to the sites where i put info on, for example:

https://www.amigans.net/modules/news/ar ... oryid=2945
https://amigaworld.net/modules/news/art ... oryid=8645

And you also should have some spike of game-buy for about 3 weeks ago (when i made a release about), and at least 10-20 users should buy it in those times :)
Post Reply