Is it possible to obtain the texture of a model with the shadows rendered in irrlicht?
Is it possible to obtain the texture of a model with the shadows rendered in irrlicht?
I want to get the textures or produce the textures from the current appearance of the model inside irrlicht engine, for example, that if the model is illuminated, get a texture with the uvmap coordinates of the illuminated model, something like "bake", something similar to the function that produces irredit when baking the lighting, anyone knows something about it? thanks
**
If you are looking for people with whom to develop your game, even to try functionalities, I can help you, free. CC0 man.

**
If you are looking for people with whom to develop your game, even to try functionalities, I can help you, free. CC0 man.

**
Re: Is it possible to obtain the texture of a model with the shadows rendered in irrlicht?
Nothing build in. I googled a bit around, but that's too complicated for me to understand quickly (like https://computergraphics.stackexchange. ... mplemented). Also needs shaders.
I think you can do baking in Blender, but I suppose you know that probably.
I think you can do baking in Blender, but I suppose you know that probably.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Re: Is it possible to obtain the texture of a model with the shadows rendered in irrlicht?
Yes, I know the bake in blender, thanks for trying to help anyway
**
If you are looking for people with whom to develop your game, even to try functionalities, I can help you, free. CC0 man.

**
If you are looking for people with whom to develop your game, even to try functionalities, I can help you, free. CC0 man.

**