skeletal animation
skeletal animation
I'am wondering how to play a skeletal animation. I suppose that i have to load it as a IAnimatedMeshMS3D, and then convert to IAnimatedSceneNode using addAnimatedMeshSceneNode from scene manager. But how i'm supposed to play animation? Only using setFrameLoop?
I understand that this is lame question but it would be nice if someone would answer to this. I have very little experience in such things, and it's really important to me to use this in my project.
Btw: When i import skel animation from 3ds max to Milkshape will it import all animations properly? Cause i'v heard that it will be lost.
Btw: When i import skel animation from 3ds max to Milkshape will it import all animations properly? Cause i'v heard that it will be lost.