CuteAlien – Irrlicht Engine - A free open source 3D engine

Posts by CuteAlien

Jirr, IRC channel and others

Time to add some new links to this page: Jirr, the java port of the Irrlicht Engine created by Stefan Dingfelder can be found at jirr.sourceforge.net. There are already some interesting files available for download. For those who didn’t know yet: There is an Irrlicht IRC Channel available. The server is irc.freenode.net, the channel is #irrlicht. If you need […]

Robomaniac 3D Engine Foundation Contest

Robomaniac launched the second Irrlicht Development Contest. The goal is to create the best looking tech demo. The demo must be themed around summer relaxation 2004: what your doing, what you want to do, or anything summer related. All entries must be submitted by June 30. And there are prices to win: For example 1 […]

.NET and Java

The development of the .NET port of Irrlicht is making progress, and it is already possible to use the most important parts of the engine, I already posted a screenshot. But there is going on more: Stefan Dingfelder is currently working on a Java port of Irrlicht, and it really looks promising: He already got the techdemo […]

Announcing Irrlicht.NET

In version 0.7, together with some other enhancements of the engine, I’ll include the first version of Irrlicht.NET. This will be a .NET class library, making the engine available for C#, VisualBasic.NET, Asp.NET, Delphi.NET and whatever. From then on, Irrlicht.NET will be included in every SDK release and become an important part of the engine. […]

New SotW & 0.7 development

I uploaded a new shot of the week, which shows a scene created by afecelis. You can find more informations in the Irrlicht engine forum in this thread. Some news about the development of the next version of Irrlicht: I am currently working on a new material system. The current material system is easy to use, […]

More projects using Irrlicht

If you are new to Irrlicht, there is a very objective article available on freshmeat.net, giving a short overview about the engine. It was written by Ian Gowen and also comments my rusty english, which I commented in return. 😉 There are several new projects using the Irrlicht Engine. I added links to all homepages of them […]

Game Maker .DLL && Updates

Game Maker is a freeware tool for making it easy to create games. It seems to target at non-programmers, but I think this tool is also useful for quick prototyping. Xception now created a plugin .DLL for GameMaker, which makes it possible to use the Irrlicht Engine in this tool and to create 3d games with it. […]

Physic engine integration tutorials

Thomas Suter updated his Irrlicht Engine ODE tutorial to make it work with the new engine version. The irrlicht.sf.net copy of this tutorial is now updated too. Also, there is a completely new external tutorial available: Mercior wrote one, showing how to use Irrlicht with a new physics engine named ‘newton game dynamics’. This means the […]

Doc upload and new IotM

Too late as the tradition demands, I uploaded now the documentation files of Irrlicht 0.6. Happy browsing. 🙂 I also uploaded a new image of the month. It shows a scene of a game made with Irrlicht. It is called ‘T’Quai The Dragon Slayer’. Some informations about the game can be found here and in the forum.

Happy birthday Irrlicht Engine!

Exactly 365 days ago, the first version of the Irrlicht Engine (0.1) was released. This means, the Irrlicht Engine today celebrates its first birthday. Time for some statistics: In the course of the last year, Irrlicht evolved from a totally unknown C++ project to one of the most popular open source 3d engines. As for […]