October 21, 2003 – 3:15 am
I added some new tutorials on the tutorials page: If you need a physics engine in your program or game, you should take a look at the new tutorial, which was written by Matthew Couch. It shows how to integrate Tokamak into Irrlicht. Saigumi wrote a Howto on orthogonal 3D rendering with Irrlicht. You can find it at this homepage, saigumi.net. […]
October 15, 2003 – 3:16 am
Shane Parker is working on ‘Venom’ which is a Irrlicht binding for Perl, Phyton, Ruby, etc. and it sounds very promising. Take a look at the venom homepage, which is also hosted by sourceforge. But that’s not the only cool news: Fabian Kranen is working on ‘Extenic’. It will be a portable layer on top of Irrlicht, […]
October 10, 2003 – 3:16 am
Christian Lins sent news to me, that there is an other forum for the Irrlicht engine, in German language. It can be found here. I added a link to it from the link page. Taking a look at the eve-corp webpage, you can see, that there are already 4 new projects with the Irrlicht engine on it. I’m looking forward […]
October 3, 2003 – 3:17 am
You are doing a project with the Irrlicht Engine and need some free webspace for it, including a forum and an email adress? Take a look at www.eve-corp.com. Saigumi set up this free site for Irrlicht Engine projects only. I think this is a very great service. A very big THANK YOU! goes out to Saigumi. For details […]
September 25, 2003 – 3:19 am
Hunter Poitevint announced that he and his team are developing a 3D action game with the Irrlicht Engine, called ‘Supa-G’. They’ve set up a webpage for it at www.supa-g.com, I already added this to the link section. Just a few words on the current development status: I implemented now the new texture loading code and everything seems […]
September 8, 2003 – 3:23 am
Knightoflight wrote a terrain renderer for the irrlicht engine and is asking for help to extend it. You can contact him using the forum. Download the renderer from the download section. I uploaded a screenshot of the renderer and added two new questions/answers to the FAQ. And last, there seem to be some problems with the CodeWarrior tutorial: Some […]
August 12, 2003 – 3:31 am
A new game called ‘The ReShock Project‘ using the Irrlicht Engine is being created by Christian Lins. It is a Fan-Fiction game to System Shock 2. Find more information on the games website, which now is linked from our link page.
Focus Enterprises is creating a 3rd person rpg shooter game entitled “The Agency” and uses the Irrlicht Engine for that. More informations can be found on their website. BTW, thanx for all the reports sent in, but I could use some more. Just take a look at the previous news item. 🙂 I also updated the link […]
The new shot of the week shows a scene from a 3D jump’n’run/action/adventure game created by Torsten Damberg using the Irrlicht engine. You’ll get more informations about the game from his homepage: damberg.de.
There is a new project using the Irrlicht Engine, it is called “The 4th sign”. The project has got a homepage at the4th0.tripod.com, and the first screenshot of the project looks this good, so I uploaded it as the new shot of the week. I also added a link the the homepage in the link section.