Today, the OpenGL 2D and 3D driver implementation was finished. As you can see on the new screenshot, now there is no difference anymore between the Direct3D8 and OpenGL1.2 device. Because there are so much new things already implemented, and some people cannot wait for the release of version 0.2, I think I will make the modified source of the engine available tomorrow. There are two possibilities of release modes, I will do only one of them. Please tell me which mode you prefer most:
You can use the forum for that, or if you want, send me a mail. |