We still are waiting for our file i/o porter (svpe) to get his USBGecko (For realtime debugging) to track down the bug. But we still are working on it. He should have it by monday!
Thanks For the Support,
Catron
Search found 163 matches
- Sun Apr 06, 2008 6:34 am
- Forum: Project Announcements
- Topic: Wiirrlicht
- Replies: 33
- Views: 13303
- Sun Mar 30, 2008 2:17 pm
- Forum: Project Announcements
- Topic: Wiirrlicht
- Replies: 33
- Views: 13303
- Wed Mar 26, 2008 12:57 am
- Forum: Advanced Help
- Topic: undefined reference irr::CreateDeviceEx
- Replies: 4
- Views: 788
same error, I compiled Null Device main.cpp: #include <irrlicht.h> using namespace irr; using namespace core; using namespace scene; using namespace video; using namespace io; using namespace gui; int main() { IrrlichtDevice *device = createDevice( video::EDT_NULL, dimension2d<s32>(640, 480), 16, fa...
- Tue Mar 25, 2008 2:16 am
- Forum: Project Announcements
- Topic: Krabbit System Wars Alpha
- Replies: 51
- Views: 8713
Looks fantastic, but the object now is to get some more bling going to impress the big consoles. Textures and Models need to be overhauled. I did not read the whole thread but if you plan to use irrlicht as the renderer gl getting that to run on the ps3 and others You can use my Wii Irrlicht port if...
- Mon Mar 24, 2008 9:32 pm
- Forum: Project Announcements
- Topic: Wiirrlicht
- Replies: 33
- Views: 13303
- Mon Mar 24, 2008 2:33 am
- Forum: Project Announcements
- Topic: Wiirrlicht
- Replies: 33
- Views: 13303
Wiirrlicht
Hello, We have a small team currently working on porting irrlicht to the Wii. You can use the port by using the Twilight Hack or a mod chip. Our project is well under way, and we are compiling *most* parts of the engine perfectly under the Wii. It is still very very unusable, and examples will not c...
- Mon Mar 24, 2008 2:19 am
- Forum: Advanced Help
- Topic: undefined reference irr::CreateDeviceEx
- Replies: 4
- Views: 788
undefined reference irr::CreateDeviceEx
As someof you know, I am porting irrlicht to the wii, other than File I/O, I have compiled the engine. When I try to compile an example I get this error: $ make linking ... 01.HelloWorld.elf ../../../lib/Wii\libIrrlicht.a(Irrlicht.o): In function `irr::createDevice(irr: video::E_DRIVER_TYPE, irr::co...
- Sun Aug 26, 2007 11:06 pm
- Forum: Beginners Help
- Topic: Can't run Win32Window example using Code::Blocks
- Replies: 5
- Views: 452
- Wed Aug 22, 2007 9:33 pm
- Forum: Project Announcements
- Topic: Anteron Online
- Replies: 52
- Views: 11725
- Thu Aug 16, 2007 11:58 am
- Forum: Beginners Help
- Topic: How to get the point on screen from a 3D point in the scene?
- Replies: 4
- Views: 267
- Thu Aug 16, 2007 10:55 am
- Forum: Beginners Help
- Topic: UTF-32 and Irrlicht fonts
- Replies: 2
- Views: 371
- Thu Aug 16, 2007 8:53 am
- Forum: Off-topic
- Topic: Todays religions
- Replies: 125
- Views: 9668
okay uninvolved, you just dont know when to stop! rooly should have made that clear. Everyone is entitled to there beliefs and thats it! no more posts, no more witty remarks (hint hint uninvolved), nothing! case closed lets move on with our lifes. uninvolved im not sure about why you are so witty wi...
- Thu Aug 16, 2007 7:33 am
- Forum: Off-topic
- Topic: utility for for HDD
- Replies: 1
- Views: 430
utility for for HDD
is there any utility that will move files on the HDD to the front of the partition? defragmenters dont seem to do the trick. Any ideas?
- Thu Aug 16, 2007 2:47 am
- Forum: Beginners Help
- Topic: hi, please help
- Replies: 2
- Views: 243
first you should not do exact location, do relative, like so: ../../media/yourfile.something ../ means move up a folder ../../media/ is the default for irrlicht also your problem is that you need to load 20kdm2.bsp like you did the pk3. so put that stuff in front of it too. BUT i would seriously con...
- Thu Aug 16, 2007 1:19 am
- Forum: Off-topic
- Topic: Todays religions
- Replies: 125
- Views: 9668
THESE ARE MY OPINIONS: how can you say that we only exist because of thermodynamics! The day you can tell my how the universe started, then tell me how that was started, then tell me what started that, then tell me what started that, and so on and so forth, you have got me. Until that day though (wh...