Search found 31 matches
- Mon Jan 05, 2004 11:39 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Simple fog...
- Replies: 36
- Views: 12692
I'm just posting to support Cochi's comments. I should just say up front that I don't think Niko's code completely sucks. If I did, I wouldn't have been interested in Irrlicht in the first place. But once you really start to get into the engine's core code, I mean really get involved looking at it, ...
- Sun Dec 21, 2003 3:30 am
- Forum: Beginners Help
- Topic: bsp lighting
- Replies: 9
- Views: 1268
- Sun Dec 21, 2003 3:29 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht binding for Perl, Python, Ruby etc.
- Replies: 51
- Views: 10273
- Sat Dec 20, 2003 10:17 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht binding for Perl, Python, Ruby etc.
- Replies: 51
- Views: 10273
It's usable enough at the moment. I've written a first person shooter demo with it, and it works pretty good. You can download the sources from http://venom.feralfox.net, but I don't have any pre-built binaries. You'll have to build the sources yourself for now.
- Wed Dec 17, 2003 4:40 am
- Forum: Advanced Help
- Topic: Camera one frame behind?
- Replies: 4
- Views: 1986
- Tue Dec 16, 2003 8:11 pm
- Forum: Open Discussion and Dev Announcements
- Topic: EMT_TRANSPARENT_ALPHA_CHANNEL implementation
- Replies: 2
- Views: 1236
- Tue Dec 16, 2003 7:07 pm
- Forum: Advanced Help
- Topic: GUI Visuals become more transparent then they should
- Replies: 0
- Views: 1321
GUI Visuals become more transparent then they should
Hey. In OpenGL i've noticed a strange effect with GUI objects. It appears that when the camera views a scene at certain angles, all of the GUI elements become more transparent than they should. It only happens at certain angles.. has anyone else experienced this problem? I think it might have to do ...
- Sat Dec 13, 2003 12:15 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht binding for Perl, Python, Ruby etc.
- Replies: 51
- Views: 10273
Well, you COULD use Venom statically if you embedded your favorite language into a C program, but extending is much better than embedding. I just can't see when anybody would actually link statically with Venom. There just isn't much of a reason to do that. You could use Venom directly in C/C++, but...
- Thu Dec 11, 2003 3:27 am
- Forum: Beginners Help
- Topic: Interesting runtime error
- Replies: 4
- Views: 834
- Thu Dec 11, 2003 3:16 am
- Forum: Open Discussion and Dev Announcements
- Topic: MD3 Mesh Format Loader
- Replies: 29
- Views: 33814
- Tue Dec 09, 2003 5:24 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht binding for Perl, Python, Ruby etc.
- Replies: 51
- Views: 10273
- Tue Dec 09, 2003 7:58 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht binding for Perl, Python, Ruby etc.
- Replies: 51
- Views: 10273
Java bindings will come eventually. So far I have Python, Ruby and now TCL supported. The version of Venom available for download at venom.sourceforge.net is extremely outdated. I've made so many updates and changes... You can try the newer version for download at venom.feralfox.net, which contains ...
- Tue Nov 25, 2003 10:45 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Patched Linux device implements mouse invisibility.
- Replies: 3
- Views: 1631
- Tue Nov 25, 2003 7:08 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Patched Linux device implements mouse invisibility.
- Replies: 3
- Views: 1631
Patched Linux device implements mouse invisibility.
I patched the Linux device in Irrlicht so it can now make the mouse disappear. You can download the patched header file here: http://venom.feralfox.net/CIrrDeviceLinux.h.
Just replace that file in the Irrlicht source and it should work fine.
Just replace that file in the Irrlicht source and it should work fine.
- Tue Nov 25, 2003 7:07 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht IRC Channel on irc.freenode.net
- Replies: 4
- Views: 1676