I didn't ask because there's a thread which asking the same question. So I've put my queastion in that thread (once again).
http://www.ambiera.at/forum/Blah.pl?m-1221776969/
Search found 43 matches
- Sun Sep 28, 2008 1:36 pm
- Forum: Beginners Help
- Topic: Can we free those memory?
- Replies: 6
- Views: 652
- Sun Sep 28, 2008 9:16 am
- Forum: Beginners Help
- Topic: Can we free those memory?
- Replies: 6
- Views: 652
- Sun Sep 28, 2008 5:17 am
- Forum: Beginners Help
- Topic: Can we free those memory?
- Replies: 6
- Views: 652
Sorry I'll explain this over again (sry again about my language. I'm not native speaker.) Here's example. When I play something like click sound (on my GUI, you know when the curser move or something like that.) First memory usage is at 4000 and then I move my cursor again it increase to 4004 and 40...
- Sat Sep 27, 2008 5:18 am
- Forum: Beginners Help
- Topic: Can we free those memory?
- Replies: 6
- Views: 652
Can we free those memory?
I'm using IrrKlang. Everything seems fine when I play the sound. But there's one thing. The number of memory usage rocket up everytime the sound play. sp = Sfx->play2D(music); Just load and play it. I've read something about "stop" but how to use it ? This problem is affected to mesh file....
- Sat Sep 27, 2008 2:03 am
- Forum: Beginners Help
- Topic: Another Light Problem (Solved)
- Replies: 7
- Views: 939
- Fri Sep 26, 2008 9:01 am
- Forum: Beginners Help
- Topic: Another Light Problem (Solved)
- Replies: 7
- Views: 939
- Fri Sep 26, 2008 6:33 am
- Forum: Beginners Help
- Topic: Another Light Problem (Solved)
- Replies: 7
- Views: 939
- Fri Sep 26, 2008 5:57 am
- Forum: Beginners Help
- Topic: Another Light Problem (Solved)
- Replies: 7
- Views: 939
Another Light Problem (Solved)
Hi, I'm trying to build my project. At first I decided not to use lighting on it but it doesn't look so good. Now I'm trying to fix somelighting up and there're lots of problems. I loaded 2 mesh on my scene (both in my3d format). First for collision checking (wall,floor ,etc..) and second one is for...
- Fri Sep 26, 2008 2:38 am
- Forum: Beginners Help
- Topic: CollisionResponseAnimator probelm
- Replies: 17
- Views: 1482
- Thu May 08, 2008 5:33 am
- Forum: Beginners Help
- Topic: Particle Effect
- Replies: 1
- Views: 281
- Thu May 08, 2008 5:28 am
- Forum: Beginners Help
- Topic: [SOLVED] Attached Object within mesh not loading correctly
- Replies: 6
- Views: 547
- Thu May 08, 2008 5:27 am
- Forum: Beginners Help
- Topic: Can we use bone in irrlicth ? [Solved]
- Replies: 4
- Views: 555
- Thu May 08, 2008 3:07 am
- Forum: Beginners Help
- Topic: [SOLVED] Attached Object within mesh not loading correctly
- Replies: 6
- Views: 547
- Thu May 08, 2008 2:36 am
- Forum: Beginners Help
- Topic: Can we use bone in irrlicth ? [Solved]
- Replies: 4
- Views: 555
I figured it out that i copy some of bone into other direction so there is an error.. anyway it solve by create every bone with your hand .. not to copy them ... I tried b3d and realize that it's a great format but still have some problem... I used physique not Skin so it's not working and I think t...
- Wed May 07, 2008 5:57 am
- Forum: Beginners Help
- Topic: Can we use bone in irrlicth ? [Solved]
- Replies: 4
- Views: 555
Can we use bone in irrlicth ? [Solved]
Hi ^^ I managed to make my human model and make it animate on my app. It's work cause i use biped, and then i made a new animal model and export in .x format .. it's looking good on 3ds max and Truevision Engine Meshviewer then i open it up on DxMview and it's not display properly (with bad animatio...