Ok, that is good too, NP . You know, I have other principles in my mind, a bit radical some times.
But there's not problem in telling you my ideas, you can allways take from them what you fell fit for your project:D.
I had that problem too. I was able to install finaly phpBB2 but not phpBB3. It seems that ieve though winSCP talls you that the permisions were changed the SF servers to not realy accept those changes as the phpBB3 install is not able to create a new file on your SF webspace(I have tyed to 'hack ...
Nice work MasterGod. But You cloud rename CSceneResourceManager to CResourceManager. It would me shorter and it would reprezent the All resource management: scene management and sound management. It is in the '/core' directory, no? I don't like the CGame.h and CGame.cpp files beeing in the '/game ...
Hello. I am using OpenGL for the rendering system. Some could say that is the Ogre's but I say it is inspired from it and it will have a lot in common as I learned a lot from it though it is writen from scratch piece by piece.
I am proud to announce the first release of K_Game, v0.0.3 RC1. You can ...
And I have another question, how did you do (like I see in the screenshots) that if you make another camera you can have a rect on screen where you see what that new camera is pointing at Well that "rect" that you cand see on screen is called Viewport. In example2 you ...
Hello MasterGod.
Well, I'm mosty all the week available on yahoo messenger (not on weekend) at work, so we can talk on it. I'll sens you a private message wioth my id.
Hello MasterGod. Well GAME_PUBLIC_EXPORT && GAME_TEMPLATE_EXPORT are different. GAME_PUBLIC_EXPORT is for exporting normal public simbols form the dll, while GAME_TEMPLATE_EXPORT is for templated classes or function with have different visibility in .dlls.