Search found 10 matches

by inadilemma
Sun Dec 12, 2004 7:13 pm
Forum: Beginners Help
Topic: decreasing fps... how to increase frame per second
Replies: 7
Views: 838

with newton taking over the collision detection still fps is below 15

frustrating for me
the texture resolutions are no greater than 256*256*16
by inadilemma
Sun Dec 12, 2004 7:12 pm
Forum: Beginners Help
Topic: decreasing fps... how to increase frame per second
Replies: 7
Views: 838

with newton taking over the collision detection still fps is below 15

frustrating for me
by inadilemma
Sat Dec 11, 2004 10:20 pm
Forum: Beginners Help
Topic: setFrameloop fails
Replies: 0
Views: 185

setFrameloop fails

the setFrameLoop function failing.

i called it within an eventhandler and by debuggingging i found that the function was executed rightly but return false,that means setFrameLoop()
was unsuccessful. can any body say why this happens?
by inadilemma
Fri Dec 10, 2004 12:43 am
Forum: Beginners Help
Topic: decreasing fps... how to increase frame per second
Replies: 7
Views: 838

thanx to u all

i m trying to intigrate newton .

my hardware:

P-3 833Mhz, 256 MB SD RAM,64 MB Radeon
by inadilemma
Thu Dec 09, 2004 8:07 pm
Forum: Advanced Help
Topic: Collision Detection
Replies: 6
Views: 1209

Hi Sparks
eagerly awaiting your code
because i'm having prob with irrlicht built in collision detection which uses triangle selectors .It greatly slows down my game.

have ur code finished yet?
by inadilemma
Thu Dec 09, 2004 7:09 pm
Forum: Beginners Help
Topic: 3ds to .x converting
Replies: 7
Views: 800

hi all

i have used the panda exporter and got my prob solved.
thanks to all
by inadilemma
Thu Dec 09, 2004 6:58 pm
Forum: Beginners Help
Topic: decreasing fps... how to increase frame per second
Replies: 7
Views: 838

decreasing fps... how to increase frame per second

i have designed a small level of my game.(the level consists of a bulding of 24000 poly,about 30 of low poly 3ds model and 10 md2 animations)

but when i created a meta triangle selector and made my FPS camera collide with all these things frame per second decreased to 3/4 fps.

though i haven't use ...
by inadilemma
Fri Dec 03, 2004 11:17 pm
Forum: Beginners Help
Topic: how to make transparent
Replies: 1
Views: 371

how to make transparent

can any one tell me how to make a scenenode transparent without using vertex shader & pixelshader?
by inadilemma
Fri Dec 03, 2004 8:42 pm
Forum: Beginners Help
Topic: 3ds to .x converting
Replies: 7
Views: 800

i've used Xporter_102 written by petepoker
any suggestions???
by inadilemma
Fri Dec 03, 2004 12:02 am
Forum: Beginners Help
Topic: 3ds to .x converting
Replies: 7
Views: 800

3ds to .x converting

i made an animated model in 3ds max but could not load it with all animations in irrlicht; then i tried to export it in .x format using a plugin
this time it worked neatly but number of animation frames multiplyed by 160!!! my original model had 30 frame but new .x model has 4800 frame

can any one ...