the features page says, it now supports OpenGL 1.2-3.x
so it finally has fully integrated opengl 3 renderng features?
more importantly, which version of GLSL should one preferably code shaders with?
Search found 58 matches
- Mon Mar 18, 2013 11:27 am
- Forum: Project Announcements
- Topic: Irrlicht 1.8 released
- Replies: 44
- Views: 34640
- Tue Nov 01, 2011 9:20 am
- Forum: Competition Time!
- Topic: Screenshot of the Month November 2011 [Winner announced!]
- Replies: 40
- Views: 16939
Re: Screenshot of the Month November 2011 [Submit now!]
this doesn't look like unika, not one bit
- Thu Jul 21, 2011 1:53 pm
- Forum: Competition Time!
- Topic: Screenshot of the Month July 2011 [Winner announced!]
- Replies: 56
- Views: 25242
Re: Screenshot of the Month July 2011 [Vote now!]
in this line up the world editor clearly stands out for me. although i'm vegan and therefore never get blooddrunk, my vote goes to devsh
- Thu Jul 14, 2011 7:59 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Do YOU want a third theme for the forum?: Poll
- Replies: 18
- Views: 3321
Re: Do YOU want a third theme for the forum?: Poll
me tooxDan wrote: For the record, I hate the current default
- Wed Jul 13, 2011 12:37 pm
- Forum: Off-topic
- Topic: Newton Dynamics is now Open Source!!!
- Replies: 26
- Views: 6088
Re:
well, for some reason.. the newest 2.78 version seems to be working now for me.jibblesmgee wrote:Could that be why I am having trouble? I'm using windows 7 (64 bit) and I finally got my linker stuff figured out and I made a rigid body and BOOM! [crash-no survivors].
naaaahhh... I think I just mucked up.
- Sun Jul 03, 2011 7:12 pm
- Forum: Project Announcements
- Topic: Irrlicht 1.4 GP2x Caanoo
- Replies: 13
- Views: 6010
Re: Irrlicht 1.4 GP2x Caanoo
18fps for one single lowpoly model...
but it's a first step. irrlicht's software modes are of not much use on pcs either (based on my experience)
but it's a first step. irrlicht's software modes are of not much use on pcs either (based on my experience)
- Thu Jun 30, 2011 7:33 am
- Forum: Competition Time!
- Topic: Screenshot of the Month July 2011 [Winner announced!]
- Replies: 56
- Views: 25242
Re: Screenshot of the Month July 2011 [Submit now!]
i like how the background fades into white
- Tue Mar 15, 2011 7:01 am
- Forum: Everything 2d/3d Graphics
- Topic: Post your Irrlicht gameplay video here
- Replies: 265
- Views: 191548
- Fri Mar 11, 2011 10:09 pm
- Forum: Everything 2d/3d Graphics
- Topic: which nose v2.0
- Replies: 14
- Views: 2781
- Wed Mar 09, 2011 6:59 pm
- Forum: Everything 2d/3d Graphics
- Topic: which nose v2.0
- Replies: 14
- Views: 2781
- Tue Mar 08, 2011 4:57 pm
- Forum: Everything 2d/3d Graphics
- Topic: which nose...
- Replies: 12
- Views: 2819
- Wed Feb 23, 2011 8:59 pm
- Forum: Off-topic
- Topic: Anyone has a high res irrlicht logo ?
- Replies: 7
- Views: 1317
there is a slightly larger one here
http://www.irrlicht3d.org/wiki/
and in the upper left corner of this forum
maybe you can make a splashscreen with the bullet and irrlicht logo side by side? to fill out some empty space?
http://www.irrlicht3d.org/wiki/
and in the upper left corner of this forum
maybe you can make a splashscreen with the bullet and irrlicht logo side by side? to fill out some empty space?
- Wed Feb 23, 2011 12:48 am
- Forum: Off-topic
- Topic: Newton Dynamics is now Open Source!!!
- Replies: 26
- Views: 6088
code (irrlicht+bullet) that works on my linux pc, doesn`t work on win xp 64bit. not only what i programmed myself, also this demo nomad posted http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=17910
- Tue Feb 22, 2011 10:27 pm
- Forum: Off-topic
- Topic: Newton Dynamics is now Open Source!!!
- Replies: 26
- Views: 6088
- Sun Jan 16, 2011 12:52 am
- Forum: Beginners Help
- Topic: [Solved] createXMLWriter = crash?
- Replies: 3
- Views: 320
indeed. xmlwriter.cpp is a 3rd party xml parser i was playing around with earlier and forgot to remove it from my project. it has no influence, though. pure irrlicht crashes as before. whereas Sudi's recommendation (3rd post) works perfectly. 32bit is how my system operates. edit: i'll try this getF...