Search found 22 matches

by fuego2008
Wed May 06, 2009 6:43 am
Forum: Beginners Help
Topic: getSceneNodeFromScreenCoordinatesBB node scaling problem
Replies: 3
Views: 351

I am having the same problem but that suggested fix didn't solve my problem :( May be mine is something different, I don't know. When I scale down my model, it becomes impossible to be selected with that function you have told
by fuego2008
Mon May 04, 2009 10:40 am
Forum: Bug reports
Topic: Problematic MS3D Model
Replies: 0
Views: 514

Problematic MS3D Model

Hi! I have a ms3d model (downloadable at http://cid-51aec94d6952348d.skydrive.live.com/self.aspx/public/brown.zip) which looks okay in milkshape (v1.8.2) but seem jumbled at irrEdit 1.5, and with MeshView or my own works with irrLicht 1.5 it seems a blank model with 12 triangles (although it has ~22...
by fuego2008
Wed Apr 22, 2009 9:38 am
Forum: Project Announcements
Topic: XEffects - Reloaded - New Release (V 1.4)
Replies: 826
Views: 436107

RealisticWaterSceneNode

Hi!

Can smebody please help me for using this excellent node with RealisticWaterSceneNode? When I apply it together with RealisticWaterSceneNode, all I get is a jumbled white screen.

Great thanks
by fuego2008
Sat Oct 11, 2008 4:59 pm
Forum: Beginners Help
Topic: Loading mesh from *.irr file
Replies: 11
Views: 874

Saypen, I was in need of this code for very long. Your fragment of code saved my life. Great thanks
by fuego2008
Sat Oct 04, 2008 11:22 am
Forum: Advanced Help
Topic: Animated Models Consumed My Life
Replies: 9
Views: 1933

I agree with you b@z, I am planning to improve my skills on blender. It is cross platform and free of charge. It would definitely be an incredible choice against very buggy and very expensive old 3D studio. I have tried to export my model from 3D Studio to B3D format with B3D PipeLine but result was...
by fuego2008
Sat Oct 04, 2008 9:18 am
Forum: Advanced Help
Topic: Is there anyway to make....
Replies: 3
Views: 966

If your camera won't move, you can get a screenshot from your scene, create rain drop effects in the fixed regions of your image in photoshop and then fade it in and out as an image in your scene. This wouldn't be a practical solution, but may be useful in some cases.
by fuego2008
Sat Oct 04, 2008 9:14 am
Forum: Advanced Help
Topic: Animation problem (B3D and X)
Replies: 4
Views: 829

I have found a solution for my problem, you can view it at:

http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=30484

Great thanks for your effort
by fuego2008
Sat Oct 04, 2008 9:11 am
Forum: Advanced Help
Topic: Animated Models Consumed My Life
Replies: 9
Views: 1933

Solution

I have found a solution! Although a very similar tutorial is present deep in that forum, but I will state the versions with correct methodology. I saw that the reason of most of the troubles do come with old version software. When I have first tried the things I have written above, I was using 3D St...
by fuego2008
Wed Oct 01, 2008 12:16 pm
Forum: Advanced Help
Topic: Animated Models Consumed My Life
Replies: 9
Views: 1933

thanks hybird, I am going to upload them as soon as I find an appropriate place on the net. I will be thanking you all my life if we can make progress with this issue.
by fuego2008
Wed Oct 01, 2008 11:28 am
Forum: Advanced Help
Topic: Animated Models Consumed My Life
Replies: 9
Views: 1933

Animated Models Consumed My Life

This animated model stuff consumed all my life. I have spent very very much effort on learning, practising and applying 3d animation stuff and integrating them to irrLicht. I have tried many methods for exporting either and X or a B3D file from 3D Studio Max then import them to irrLicht. None of the...
by fuego2008
Mon Sep 29, 2008 8:08 am
Forum: Advanced Help
Topic: Animation problem (B3D and X)
Replies: 4
Views: 829

Great thanks b@z, I will try it and post the result here
by fuego2008
Sun Sep 28, 2008 5:55 pm
Forum: Advanced Help
Topic: Animation problem (B3D and X)
Replies: 4
Views: 829

Animation problem (B3D and X)

Hi! I have made a model in 3D Studio Max 7, setup bones, skin modifier and animation. It is a quite low poly model with very low res textures. Everything works fine, but when I attempt to export it via either Blender Pipeline or Panda .X Exporter, I get my model messed up. You can download both resu...
by fuego2008
Sun Sep 28, 2008 3:41 pm
Forum: Advanced Help
Topic: Performance Difference when irrEdit is Open
Replies: 5
Views: 803

Cool thanks for finding this. What graphics card and drivers are you using? Also which texture filtering settings are you using? I'm guessing you're using D3D9 to render the scene? After finding this, strange thing continued to happen, but I believe I will be able to find more things about this sbu...
by fuego2008
Sat Sep 27, 2008 8:21 am
Forum: Advanced Help
Topic: Performance Difference when irrEdit is Open
Replies: 5
Views: 803

I have found that my system was slowed down because of texture filters I have applied. For a strange reason, filters work fast when app is not in fullsreen mode or when irrEdit is working in the background, but what it switches to fullscreen, filters mess up in my app. I don't know why. I have writt...
by fuego2008
Fri Sep 26, 2008 10:55 pm
Forum: Advanced Help
Topic: Performance Difference when irrEdit is Open
Replies: 5
Views: 803

Performance Difference when irrEdit is Open

Hi! I have recently upgraded my irrLicht projects from VC6 & irrLicht 1.4 to VC.Net 2008 Express & irrLicht 1.4.2 as some of you know. I have seen that when irrEdit is open in the background, my application's performance boosts and everything becomes displayed amazingly faster. But when I sh...