Search found 65 matches

by Nemesis
Tue May 31, 2005 6:16 pm
Forum: Beginners Help
Topic: How do you recompile Irrlicht .10 (DevC++) to use Directx9?
Replies: 10
Views: 2595

Hello rgs! There is the link that you waiting for :) :

http://irrlicht.sourceforge.net/phpBB2/ ... php?t=5813

Hope that help, see ya :) !
by Nemesis
Tue Apr 26, 2005 12:31 pm
Forum: Advanced Help
Topic: Game crashing when other programs are opened
Replies: 5
Views: 729

Hello guys listen... what about memory sucking? In fact if I close the antivirus the problem disappear... So why I can't change the my app priority when run it? Anyone know a system for do so(change the priority of my app, like in task manager, but automatically)?
Thanks :) !
by Nemesis
Mon Apr 11, 2005 1:34 pm
Forum: Open Discussion and Dev Announcements
Topic: DirectX vs OpenGL
Replies: 45
Views: 7039

Again seem that OpenGL is the best 8) ... But why the programmers of commercial games usually use DirectX(message"directx 9.0c is required to play") Why this preference, for licence matters or simply for more usefuls renderer options? P.S.:I don't want do write stupid things, but only dire...
by Nemesis
Sat Apr 09, 2005 2:12 pm
Forum: Beginners Help
Topic: pk3 files
Replies: 22
Views: 3787

Hello guys! How I can compile map to bsp if the (q3map2bsp) tool don't work :( ? I mean, when I try to have on the tab of the maptobspcomp the map I want to compile, the map I've made with quark don't is showed :shock: ! I try to insert the map file into same directory but nothing :( . See ya guys :...
by Nemesis
Sat Apr 09, 2005 2:02 pm
Forum: Advanced Help
Topic: Game crashing when other programs are opened
Replies: 5
Views: 729

Ehi guys one at time :lol: ! I know maybe it's a complicated matter, but I don't believe no one have found a solution for that :roll: ... And yes, I've already searched the forum( but there's the possibility I don't see what interesting me).
by Nemesis
Fri Apr 08, 2005 10:21 am
Forum: Beginners Help
Topic: Weapon drawed in front of all
Replies: 17
Views: 1255

Maybe it's a bug of the engine itself?
by Nemesis
Mon Apr 04, 2005 11:04 am
Forum: Beginners Help
Topic: Devpak is gone
Replies: 13
Views: 1010

Those b**t... Err... Great mens, men of huge valor,useful and helpful people... :shock: ( :lol: )
by Nemesis
Mon Apr 04, 2005 11:00 am
Forum: Beginners Help
Topic: Weapon drawed in front of all
Replies: 17
Views: 1255

Thanks for reply guys :) ! But I've don't fully understand what do you mean :( . Maybe we talk different languages(I'm italian :lol: ) , but with codes we talk the same language :lol: . Why don't you send me a possible code about this problem? Thanks :) !
by Nemesis
Mon Apr 04, 2005 10:35 am
Forum: Open Discussion and Dev Announcements
Topic: MS3D & frames
Replies: 9
Views: 944

Arrgh :shock: ! No! I don't! It's too complicated for now :lol: ! Just kidding(although isn't too easy), but since I'm lazy for this operation, I wonder if anyone do 3Dmodelling and know the values of frames.That's all :) ...
In any case thank for reply,cartoonit :) !
by Nemesis
Mon Apr 04, 2005 10:28 am
Forum: Open Discussion and Dev Announcements
Topic: DirectX vs OpenGL
Replies: 45
Views: 7039

Wow, Your opinions are that OpenGL is more appreciate 8) ! But just a moment, if with OpenGL a company can create a game like Doom3 :shock: (this is shocking for me, I believe the renderer was DirectX), with DirectX rend another company can create Half-Life 2( I've heard that game have this renderin...
by Nemesis
Sun Apr 03, 2005 10:19 pm
Forum: Beginners Help
Topic: pk3 files
Replies: 22
Views: 3787

Thanks afecelis! And please in your tutorial explain well also how to do things with Quark(If not how to use only this editor, you know, due to the fact of the legal issues for use this editor with commercial products). And how to find( I mean in Q3Map2Build) map files, in fact I've inserted the map...
by Nemesis
Sun Apr 03, 2005 3:06 pm
Forum: Open Discussion and Dev Announcements
Topic: MS3D & frames
Replies: 9
Views: 944

Mhh... So what about Modeling with milkshape 3D, export the model in character FX, end export all in a good 3ds, x, md2, or obj formats? How do you think about that? What is the best format for characters and what the best for cars? In any case character FX use keyframes(making all useless :( ) Plea...
by Nemesis
Sun Apr 03, 2005 2:28 pm
Forum: Beginners Help
Topic: pk3 files
Replies: 22
Views: 3787

Thanks for info,afecelis :) ! But again, also this program(Q3Map3Build) want the quake3.exe :( ! Maybe this it's only needed for the "play after build" options, but the reality is that until I don't insert the quake3.exe I don't go anywhere. What's if I create a fake quake3.exe for avoid t...
by Nemesis
Sun Apr 03, 2005 11:17 am
Forum: Advanced Help
Topic: Game crashing when other programs are opened
Replies: 5
Views: 729

Game crashing when other programs are opened

I know, I know. You think... Why he don't directly put this topic title and make the message post :lol: ? Seriously, I've a urgent problem. In principle I think I've made error with my code, miss some parts or another reason, but when I start to test it myself it become a reality... my game hung if ...
by Nemesis
Sun Apr 03, 2005 11:05 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: 3rd Person Camera
Replies: 106
Views: 78987

Maybe I'm wrong, but I don't think this file isn't interesting :( ... But also if this is a new topic, there's no file in the link :( ... Anyone can upload it please :( ?