Hello guys listen... what about memory sucking? In fact if I close the antivirus the problem disappear... So why I can't change the my app priority when run it? Anyone know a system for do so(change the priority of my app, like in task manager, but automatically)?
Thanks !
Again seem that OpenGL is the best 8) ... But why the programmers of commercial games usually use DirectX(message"directx 9.0c is required to play") Why this preference, for licence matters or simply for more usefuls renderer options? P.S.:I don't want do write stupid things, but only directx can ...
Hello guys! How I can compile map to bsp if the (q3map2bsp) tool don't work :( ? I mean, when I try to have on the tab of the maptobspcomp the map I want to compile, the map I've made with quark don't is showed :shock: ! I try to insert the map file into same directory but nothing :( . See ya guys ...
Ehi guys one at time ! I know maybe it's a complicated matter, but I don't believe no one have found a solution for that ... And yes, I've already searched the forum( but there's the possibility I don't see what interesting me).
Thanks for reply guys ! But I've don't fully understand what do you mean . Maybe we talk different languages(I'm italian ) , but with codes we talk the same language . Why don't you send me a possible code about this problem? Thanks !
Arrgh ! No! I don't! It's too complicated for now ! Just kidding(although isn't too easy), but since I'm lazy for this operation, I wonder if anyone do 3Dmodelling and know the values of frames.That's all ...
In any case thank for reply,cartoonit !
Wow, Your opinions are that OpenGL is more appreciate 8) ! But just a moment, if with OpenGL a company can create a game like Doom3 :shock: (this is shocking for me, I believe the renderer was DirectX), with DirectX rend another company can create Half-Life 2( I've heard that game have this ...
Thanks afecelis! And please in your tutorial explain well also how to do things with Quark(If not how to use only this editor, you know, due to the fact of the legal issues for use this editor with commercial products). And how to find( I mean in Q3Map2Build) map files, in fact I've inserted the map ...
Mhh... So what about Modeling with milkshape 3D, export the model in character FX, end export all in a good 3ds, x, md2, or obj formats? How do you think about that? What is the best format for characters and what the best for cars? In any case character FX use keyframes(making all useless ...
Thanks for info,afecelis :) ! But again, also this program(Q3Map3Build) want the quake3.exe :( ! Maybe this it's only needed for the "play after build" options, but the reality is that until I don't insert the quake3.exe I don't go anywhere. What's if I create a fake quake3.exe for avoid that check ...
I know, I know. You think... Why he don't directly put this topic title and make the message post :lol: ? Seriously, I've a urgent problem. In principle I think I've made error with my code, miss some parts or another reason, but when I start to test it myself it become a reality... my game hung if ...
Maybe I'm wrong, but I don't think this file isn't interesting ... But also if this is a new topic, there's no file in the link ... Anyone can upload it please ?