Really I just check the forums once or twice a month. I started out truly programming with Irrlicht, and just like to check back on it's progress and the various ways it's being usedLonesome Ducky wrote: Wow, do you lurk, or do you just check back every 2 years or so?
Search found 21 matches
- Wed Aug 18, 2010 9:26 pm
- Forum: Off-topic
- Topic: Old 3D Editor?
- Replies: 22
- Views: 3124
- Wed Aug 18, 2010 2:16 pm
- Forum: Off-topic
- Topic: Old 3D Editor?
- Replies: 22
- Views: 3124
- Mon Jul 26, 2004 6:40 pm
- Forum: Beginners Help
- Topic: Blended Skies?
- Replies: 7
- Views: 951
- Sat Jul 24, 2004 4:37 am
- Forum: Beginners Help
- Topic: Blended Skies?
- Replies: 7
- Views: 951
New Question
Thank you for the asistiance Asterisk Man :D Though now I have one more question, so without starting another topic and taking up space, here goes. On my sky-boxes, when the view gets to much of an angle at all, the textures strech out. If you look in the example below at the planet, you'll see it's...
- Fri Jul 23, 2004 12:35 am
- Forum: Off-topic
- Topic: Any X-Blitz3D developers here ?
- Replies: 2
- Views: 914
StuCollier, I still use Blitz3D a little bit, and I have to say you can't go wrong with using it. The speed of it is amazing and the ease of programing is something that leaves other engines in the dust. The only downside to Blitz3D is that most of the effect have to be faked, though this does not e...
- Fri Jul 23, 2004 12:17 am
- Forum: Beginners Help
- Topic: Blended Skies?
- Replies: 7
- Views: 951
Blended Skies?
I have just recently started up with Irrlicht again, and was wondering if it could produce the same effect of what I was doing in Blitz3D... Basicly I was taking two sky-boxes and blending the second one with the first, while changing some paramaters on the second to make some really spiffy effects,...
- Thu Jul 22, 2004 5:12 am
- Forum: Beginners Help
- Topic: engines people use like irrlicht
- Replies: 11
- Views: 961
Another two engines which I have used quite recently, that are fairly easy to learn and provide good resaults are the following.
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NeoEngine 1/2 - www.neoengine.org
Qube - www.qubesoft.com
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NeoEngine 1/2 - www.neoengine.org
Qube - www.qubesoft.com
- Tue Jan 06, 2004 4:16 am
- Forum: Advanced Help
- Topic: Curved Surfaces
- Replies: 5
- Views: 2226
- Tue Jan 06, 2004 2:45 am
- Forum: Advanced Help
- Topic: Curved Surfaces
- Replies: 5
- Views: 2226
- Fri Dec 12, 2003 8:02 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: DW's Freeware Utitlities List
- Replies: 39
- Views: 16711
- Fri Dec 12, 2003 6:07 am
- Forum: Beginners Help
- Topic: Level editor
- Replies: 7
- Views: 1065
the best part of using 3ds, obj, ms3d, bsp, and md2 is that there is alot of stuff freely availible including tutorials so the learning curve for the engine is less :D Though I beleave to use the bsp or md2 formats you have to pay ID Software licensing fee's, I'm not sure though :? Can anyone clear...
- Thu Dec 04, 2003 9:34 pm
- Forum: Open Discussion and Dev Announcements
- Topic: How to covert Halflife models (MDL) to Quake 2 format (MD2)
- Replies: 4
- Views: 2373
A good site with a lot of models in diferant game formats would be PolyCount
- Wed Dec 03, 2003 5:25 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: DW's Freeware Utitlities List
- Replies: 39
- Views: 16711
ProgMesh : Download : Polyreduction Softy3D : Download : Modeling Package Behemot3D : Download : Modeling Package Wings3D : Download : Modeling Package TGA Animator Suite : Download : Tga Animator Ayam Nurbs Modeler : Download : Nurbs Modeler Design Workshop Lite : Download Cosmos4D : Download : 3D ...
- Sun Nov 30, 2003 8:22 am
- Forum: Advanced Help
- Topic: Shadow bug
- Replies: 10
- Views: 3452
I have yet to be able to get shadows to work in any of my projects or the examples for that matter. I have tried using both the DT_DIRECTX8 and the DT_OPENGL drivers, I have come to beleave that it might be my computer - P3 550, 512Mb DDR Ram, GeForce2 MX200 64Mb - that keeps the shadows from workin...
- Sun Nov 30, 2003 8:01 am
- Forum: Beginners Help
- Topic: Mesh Problems
- Replies: 4
- Views: 701