Search found 27 matches

by Melssj5
Wed Feb 01, 2006 5:47 pm
Forum: Beginners Help
Topic: UV Coordinates.
Replies: 2
Views: 483

UV Coordinates.

how to change the uv coordinates of a mesh using irrlicht?
by Melssj5
Wed Feb 01, 2006 4:21 am
Forum: Beginners Help
Topic: A good md2 exporter
Replies: 0
Views: 126

A good md2 exporter

Hi, please can anybody give me a good md2 exporter from 3d studio max, I got qtip but it makes the file with the coordinates changed on the texture, I mean like a mirror and the upper part is now down, I tried changing the properties of the coordinates of my model, but qtips do what it wants.
by Melssj5
Tue Jan 31, 2006 3:20 am
Forum: Irrlicht.NET
Topic: Adjusting the texture to the model!
Replies: 1
Views: 1136

Adjusting the texture to the model!

Hi, I made an animation exported to md2 because .x doesnt suport mesh deformations, well. I have a texture, a BMP, but is not the same size as the model, both are rectangles, with x files the texture automatically exapnded until it had the model dimensions but with md2, it dont. It filled what it ca...
by Melssj5
Wed Jan 25, 2006 4:02 pm
Forum: Advanced Help
Topic: creating animated MD2 models!
Replies: 22
Views: 5583

Does md2 files support meshes deformations in the animation, I really NEED to load an animation but the .x file only supports bones, position and rotation, but I need to load an animation that must have no bones, but mesh deformation, its a page moving and being twisted. the .x file does not work, c...
by Melssj5
Sat Dec 31, 2005 7:11 am
Forum: Advanced Help
Topic: editing a mesh
Replies: 1
Views: 415

editing a mesh

Hi, Its posible to edit the mesh of a custom node?

I want to do a plane and the make it act like a paper. a 3d model doesnt work because It need to be adaptable for diferent sizes and resolutions.
by Melssj5
Sat Dec 31, 2005 6:37 am
Forum: Beginners Help
Topic: 3DS animations
Replies: 2
Views: 201

3DS animations

Hi, does the Irrlicht.NET suport 3DS animations, I am having a lot of problems using x files, And in other post I saw that 3DS files also have animation, but when I load one it didnt move. I have set the animation speed fomr 10 to 18000 and nothing.
by Melssj5
Thu Dec 29, 2005 12:43 am
Forum: Beginners Help
Topic: x files not working
Replies: 8
Views: 492

ok, thanks, the problem is not rotating the mesh, but twisting a corner and making the paper flat again. for that I need to animate the deformations of the mesh!, Is it posible maybe in md2?
by Melssj5
Wed Dec 28, 2005 10:13 pm
Forum: Beginners Help
Topic: x files not working
Replies: 8
Views: 492

I have a 64Kbps conexion, i have not enough time to download all the direct x sdk.

in any way. Does .x files suport form animation, I mean does it suport to edit the mesh or only the position and rotation.???
by Melssj5
Wed Dec 28, 2005 9:28 pm
Forum: Beginners Help
Topic: x files not working
Replies: 8
Views: 492

x files not working

Some x files work, and some others not, why could it be?
by Melssj5
Wed Dec 28, 2005 7:37 pm
Forum: Irrlicht.NET
Topic: adjusting the camera
Replies: 0
Views: 1017

adjusting the camera

Hi, how can I adjust the setting of the camera to receive images of defined resolution, for example watching a 420 x 297 or a 100 x 10.

|--------------|
| |
| image |
|____________|
by Melssj5
Wed Dec 28, 2005 6:20 pm
Forum: Irrlicht.NET
Topic: Animation not being showed completely
Replies: 0
Views: 937

Animation not being showed completely

Hi, I am in a project similar to the zinio, its a pdf viewer, so I am using irrlicht to do an animation of a page moving when passes to the next page. On each event I reload the textures for each x file, the problem is that each 4 animations, the fifth one is not being showed or shows just a few par...
by Melssj5
Fri Dec 23, 2005 2:41 am
Forum: Irrlicht.NET
Topic: Garbage colector
Replies: 2
Views: 1204

Garbage colector

Hi, I am doing an aplication, but the memory usage increases very very fast.

I tried using seting a Nothing value to the variables, but it doesnt work

Also calling GC.Collect () but nothing, what can I do, I have errors for the memory each 15 animations
by Melssj5
Wed Dec 21, 2005 8:44 pm
Forum: Irrlicht.NET
Topic: defining the frames for a loop
Replies: 7
Views: 1764

I want to play the animation until it reaches a certain point!
by Melssj5
Tue Dec 20, 2005 3:20 am
Forum: Bug reports
Topic: error creating the device with basic .NET
Replies: 2
Views: 451

Well, it happens when rendering in direct3d 8, It ran over a toshiba satelite Celeron 2.0 Ghz, intel Xtreme graphics2 64 MB. It fails when rendering 8 times in direct3d8 and never works in direct3D 9, opengl worked well and software 2, but software didnt.
by Melssj5
Tue Dec 20, 2005 2:29 am
Forum: Irrlicht.NET
Topic: defining the frames for a loop
Replies: 7
Views: 1764

OK, thanks, another question. How can I stop the rendering loop when it reaches the end of the animation. I tried using a int counter that increments inside the while. But it doesnt work in another machines because the numeber of fps are diferent.