Search found 37 matches

by biotech
Sun Aug 05, 2007 9:20 pm
Forum: Jirr
Topic: JIrr and applet
Replies: 7
Views: 6060

glad to hear you are advancing on it and it is coming up nicely with applets
tha will be great, cant wait to try...
when it will available for test??
by biotech
Tue Mar 27, 2007 10:33 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: How to---3DSMAX(biped)_2_Irrlicht(bones animation)
Replies: 8
Views: 10291

beograd, ;) pozdrav
by biotech
Sat Mar 24, 2007 12:20 pm
Forum: Jirr
Topic: JIrr and applet
Replies: 7
Views: 6060

i need a hello world irrlicht in browser..is there any examples???
thanks
by biotech
Mon Mar 19, 2007 6:44 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: How to---3DSMAX(biped)_2_Irrlicht(bones animation)
Replies: 8
Views: 10291

jel ovo panda exporter?
da dodam jos za srbina da mozes da nadjes dosta motion capture podataka i da importujes u biped
izgleda mocno...poz
by biotech
Mon Mar 19, 2007 11:10 am
Forum: Jirr
Topic: JIrr and applet
Replies: 7
Views: 6060

JIrr and applet

is there any working examples of irrlicht running inside the browser?
there were some examples before but they are removed from server
it gives 404 error.
any link would be appreciated! thanks.
by biotech
Mon Mar 19, 2007 11:02 am
Forum: Jirr
Topic: Using Jirr with OpenGL in Java Applet ?
Replies: 2
Views: 3892

is there any chance to use the jirr in applet with or without hardware?
i need irrlicht in broswer, is there any example or is it possible anyhow?
by biotech
Sat Aug 28, 2004 8:12 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht 0.7
Replies: 17
Views: 2570

i say 1. october,my birthday!
by biotech
Wed Aug 25, 2004 11:05 pm
Forum: Beginners Help
Topic: What is a heightmap?
Replies: 4
Views: 632

is it possible to use actual maps...i belive it would be possible to make a greyscale image of an actual terrain map.
by biotech
Sun Aug 15, 2004 5:07 pm
Forum: Project Announcements
Topic: need to be tested
Replies: 27
Views: 8251

etcaptor wrote:I don't install directx 9 on my PC, because my TV tunner not work well with this version. Will be nice if you add any user control for choice between OpenGL and DirectX.
you dont have to install directx9,you just need put d3d9.dll into system32 folder and it should work...it works for me hehe :)
by biotech
Sat Aug 14, 2004 9:33 am
Forum: Project Announcements
Topic: need to be tested
Replies: 27
Views: 8251

i will do that
by biotech
Fri Aug 13, 2004 4:19 pm
Forum: Beginners Help
Topic: is there a tutorial...
Replies: 7
Views: 848

i am looking for some basic tutorial on this too.
just how to use one animated bone....
by biotech
Fri Aug 13, 2004 4:10 pm
Forum: Project Announcements
Topic: need to be tested
Replies: 27
Views: 8251

well,with opengl i dont have flickering in fullscreen like with d3d but lights have pretty strange color. i have to mention that i am testing this on very old graphics card.i cant get more that 50 frames pre sec,on the other one i got 290-310(which is obsolte now too-gforce 4 mx440 :( (i can not imp...
by biotech
Thu Aug 12, 2004 11:39 pm
Forum: Project Announcements
Topic: need to be tested
Replies: 27
Views: 8251

etcaptor wrote:The demo crash at starting on my PC - P3 800, 512 MB RAM, ATI all in wonder pro 32 MB, XP, DirectX 8.1

Any idea? Sure is with directX version related.
you must have directx9 installed
by biotech
Thu Aug 12, 2004 8:26 pm
Forum: Bug reports
Topic: bounding box
Replies: 3
Views: 1663

I have also a problem with .x - file Models: I think the bounding box is calculated of the Joints and because of that i can't make a headshot in my game... Then some Joint Positions aren't returned proberly, they sometimes aren't in the (real) bounding box. Then I think it would be better if the re...
by biotech
Thu Aug 12, 2004 2:11 pm
Forum: Project Announcements
Topic: need to be tested
Replies: 27
Views: 8251

please i need more testers