Search found 13 matches
- Tue Aug 08, 2006 7:19 pm
- Forum: Beginners Help
- Topic: Dynamic light and custom scenenode.
- Replies: 4
- Views: 506
- Tue Aug 08, 2006 7:18 pm
- Forum: Beginners Help
- Topic: Dynamic light and custom scenenode.
- Replies: 4
- Views: 506
- Tue Aug 08, 2006 5:12 pm
- Forum: Beginners Help
- Topic: Once again the x exporter.....
- Replies: 0
- Views: 235
Once again the x exporter.....
Hi, i searched the forum for this and found something but the links were dead and the DirectX meshviewer save doesn't work.
I tried to load a xMesh into irrlicht but i get some strange errors:
"Unknown Data Object in Mesh in X File : FaceAdjacency"
->indeed the faces seem to have lost their ...
I tried to load a xMesh into irrlicht but i get some strange errors:
"Unknown Data Object in Mesh in X File : FaceAdjacency"
->indeed the faces seem to have lost their ...
- Tue Aug 08, 2006 5:06 pm
- Forum: Beginners Help
- Topic: Dynamic light and custom scenenode.
- Replies: 4
- Views: 506
- Tue Aug 08, 2006 4:52 pm
- Forum: Off-topic
- Topic: The Basics
- Replies: 4
- Views: 889
- Sun Aug 06, 2006 7:22 pm
- Forum: Off-topic
- Topic: The Basics
- Replies: 4
- Views: 889
The Basics
Hi
Does anyone know a good page that explains all the basics you need for programming in 3d? I started off with OpenGl by doing NeHe's Tutorials but i discovered that there are stil very (very) much things i don't understand. (what are mipmaps?, what actually are shaders? and all that stuff). I ...
Does anyone know a good page that explains all the basics you need for programming in 3d? I started off with OpenGl by doing NeHe's Tutorials but i discovered that there are stil very (very) much things i don't understand. (what are mipmaps?, what actually are shaders? and all that stuff). I ...
- Fri Aug 04, 2006 2:34 pm
- Forum: Beginners Help
- Topic: Multiple Texture Layers
- Replies: 0
- Views: 205
Multiple Texture Layers
Hi,
I want to make simple levels with an level editor. My choice was DeleD as its format can directly be imported. But one thing bothers me:
When you use parallax or normal mapping with a heightmap is it possible to assign these heightmaps within DeleD? (or any other level editor?)
Or does this ...
I want to make simple levels with an level editor. My choice was DeleD as its format can directly be imported. But one thing bothers me:
When you use parallax or normal mapping with a heightmap is it possible to assign these heightmaps within DeleD? (or any other level editor?)
Or does this ...
- Sat Jul 29, 2006 2:53 pm
- Forum: Beginners Help
- Topic: Blender as Leveleditor?
- Replies: 1
- Views: 249
Blender as Leveleditor?
Hi, i intent to make a simple FPS game with Irrlicht.
I want to make the levels with blender as I got some experience with it.
If I make a room for example and want to export it to a Irrlicht suitable format like md2 or .X is there any way to use more than 1 UV-Map ?
When they are only 256*256 ...
I want to make the levels with blender as I got some experience with it.
If I make a room for example and want to export it to a Irrlicht suitable format like md2 or .X is there any way to use more than 1 UV-Map ?
When they are only 256*256 ...
- Wed Jul 26, 2006 9:02 pm
- Forum: Beginners Help
- Topic: Issues with bounding Boxes
- Replies: 9
- Views: 822
Issues with bounding Boxes
Hi, I already searched the forum but wasn't able to find a suitable answer:
When i use the boundingBox->getCenter() of a bounding box of a mesh,
I get strange results. The mesh is a simple circle. For indicating the center of the bounding box i set a billboard to the position returned by getCenter ...
When i use the boundingBox->getCenter() of a bounding box of a mesh,
I get strange results. The mesh is a simple circle. For indicating the center of the bounding box i set a billboard to the position returned by getCenter ...
- Wed Jul 26, 2006 8:58 pm
- Forum: Beginners Help
- Topic: Checking if a window has been closed
- Replies: 10
- Views: 1676
- Sun Jul 16, 2006 6:04 pm
- Forum: Beginners Help
- Topic: Third Person Camera
- Replies: 3
- Views: 706
Third Person Camera
Hi
I tried to realize a simple program with a Mesh moving around in a Quake III Map. Camera was supposed to be third person. I tried it with the Parent Thing but I got quite strange results. The I tried to also reset the Cameras Position and Target To The moving Mesh. But the Camera moving doesn't ...
I tried to realize a simple program with a Mesh moving around in a Quake III Map. Camera was supposed to be third person. I tried it with the Parent Thing but I got quite strange results. The I tried to also reset the Cameras Position and Target To The moving Mesh. But the Camera moving doesn't ...
- Mon Jun 19, 2006 6:46 pm
- Forum: Beginners Help
- Topic: Engine Documentation
- Replies: 3
- Views: 446
- Mon Jun 19, 2006 6:02 pm
- Forum: Beginners Help
- Topic: Engine Documentation
- Replies: 3
- Views: 446
Engine Documentation
Hi,
I'm sorry for bothering with this question that was propably asked several times before. Still I wasn't able to find a satisfying answer :
How to actually learn the Irrlicht Engine ?
I worked through the tutorials and i got vague knowledge of some basic methods now but not enough for ...
I'm sorry for bothering with this question that was propably asked several times before. Still I wasn't able to find a satisfying answer :
How to actually learn the Irrlicht Engine ?
I worked through the tutorials and i got vague knowledge of some basic methods now but not enough for ...