Search found 13 matches
- Tue Aug 08, 2006 7:19 pm
- Forum: Beginners Help
- Topic: Dynamic light and custom scenenode.
- Replies: 4
- Views: 306
- Tue Aug 08, 2006 7:18 pm
- Forum: Beginners Help
- Topic: Dynamic light and custom scenenode.
- Replies: 4
- Views: 306
- Tue Aug 08, 2006 5:12 pm
- Forum: Beginners Help
- Topic: Once again the x exporter.....
- Replies: 0
- Views: 166
Once again the x exporter.....
Hi, i searched the forum for this and found something but the links were dead and the DirectX meshviewer save doesn't work. I tried to load a xMesh into irrlicht but i get some strange errors: "Unknown Data Object in Mesh in X File : FaceAdjacency" ->indeed the faces seem to have lost thei...
- Tue Aug 08, 2006 5:06 pm
- Forum: Beginners Help
- Topic: Dynamic light and custom scenenode.
- Replies: 4
- Views: 306
- Tue Aug 08, 2006 4:52 pm
- Forum: Off-topic
- Topic: The Basics
- Replies: 4
- Views: 492
- Sun Aug 06, 2006 7:22 pm
- Forum: Off-topic
- Topic: The Basics
- Replies: 4
- Views: 492
The Basics
Hi Does anyone know a good page that explains all the basics you need for programming in 3d? I started off with OpenGl by doing NeHe's Tutorials but i discovered that there are stil very (very) much things i don't understand. (what are mipmaps?, what actually are shaders? and all that stuff). I sear...
- Fri Aug 04, 2006 2:34 pm
- Forum: Beginners Help
- Topic: Multiple Texture Layers
- Replies: 0
- Views: 140
Multiple Texture Layers
Hi, I want to make simple levels with an level editor. My choice was DeleD as its format can directly be imported. But one thing bothers me: When you use parallax or normal mapping with a heightmap is it possible to assign these heightmaps within DeleD? (or any other level editor?) Or does this have...
- Sat Jul 29, 2006 2:53 pm
- Forum: Beginners Help
- Topic: Blender as Leveleditor?
- Replies: 1
- Views: 172
Blender as Leveleditor?
Hi, i intent to make a simple FPS game with Irrlicht. I want to make the levels with blender as I got some experience with it. If I make a room for example and want to export it to a Irrlicht suitable format like md2 or .X is there any way to use more than 1 UV-Map ? When they are only 256*256 pixel...
- Wed Jul 26, 2006 9:02 pm
- Forum: Beginners Help
- Topic: Issues with bounding Boxes
- Replies: 9
- Views: 495
Issues with bounding Boxes
Hi, I already searched the forum but wasn't able to find a suitable answer: When i use the boundingBox->getCenter() of a bounding box of a mesh, I get strange results. The mesh is a simple circle. For indicating the center of the bounding box i set a billboard to the position returned by getCenter()...
- Wed Jul 26, 2006 8:58 pm
- Forum: Beginners Help
- Topic: Checking if a window has been closed
- Replies: 10
- Views: 698
Hi, I'm not exactly sure about this but the IGUIWindow class has a method called <<getCloseButton()>>. So you could just check for Gui Button Clicked events and get the ID of The close Button with the mehtod mention aboved if(id == nameOfWindow->getCloseButton()->getID() ) ... When you receive this ...
- Sun Jul 16, 2006 6:04 pm
- Forum: Beginners Help
- Topic: Third Person Camera
- Replies: 3
- Views: 536
Third Person Camera
Hi I tried to realize a simple program with a Mesh moving around in a Quake III Map. Camera was supposed to be third person. I tried it with the Parent Thing but I got quite strange results. The I tried to also reset the Cameras Position and Target To The moving Mesh. But the Camera moving doesn't m...
- Mon Jun 19, 2006 6:46 pm
- Forum: Beginners Help
- Topic: Engine Documentation
- Replies: 3
- Views: 282
- Mon Jun 19, 2006 6:02 pm
- Forum: Beginners Help
- Topic: Engine Documentation
- Replies: 3
- Views: 282
Engine Documentation
Hi, I'm sorry for bothering with this question that was propably asked several times before. Still I wasn't able to find a satisfying answer : How to actually learn the Irrlicht Engine ? I worked through the tutorials and i got vague knowledge of some basic methods now but not enough for actually wo...