@Saturn, yes yes, i made a Normal Map ^^ That dynamic lights shine trough walls is a little bit shitty, but okay, i'll try lightmaps. I did'nt know that i can make them in irrEdit...
@needforhint: mh.. i only use one mesh already, but with many textures (*.3ds). I'll try something.. thanks for ...
Search found 13 matches
- Thu Oct 26, 2006 5:22 pm
- Forum: Beginners Help
- Topic: Lights trough walls, Parallax Map Problem
- Replies: 3
- Views: 398
- Wed Oct 25, 2006 6:43 pm
- Forum: Beginners Help
- Topic: Lights trough walls, Parallax Map Problem
- Replies: 3
- Views: 398
Lights trough walls, Parallax Map Problem
Hey everyone... ok I searched for long time for this, but i found nothing...
I have a simple question.. The LightSceneNodes of Irrlicht are positioned in my *.3ds Map, which uses the textures I declared in 3DS MAX, the number of textures is about ten. However, I want the lights not to shine trough ...
I have a simple question.. The LightSceneNodes of Irrlicht are positioned in my *.3ds Map, which uses the textures I declared in 3DS MAX, the number of textures is about ten. However, I want the lights not to shine trough ...
- Tue Oct 10, 2006 7:32 pm
- Forum: Irrlicht.NET
- Topic: vb.net Parallex
- Replies: 2
- Views: 2032
- Tue Oct 10, 2006 7:08 pm
- Forum: Beginners Help
- Topic: Normalmaptexture?...
- Replies: 2
- Views: 1076
- Tue Oct 10, 2006 4:10 pm
- Forum: Beginners Help
- Topic: Terrain stuck again.
- Replies: 13
- Views: 1402
- Tue Oct 10, 2006 3:48 pm
- Forum: Beginners Help
- Topic: Normalmaptexture?...
- Replies: 2
- Views: 1076
Normalmaptexture?...
Hay, I have a simple question or petition...
can anyone show me a heightmap texture and the matching normalmaptexture of it? I just want to know how the normalmaptextures look like... i know that it has something to do with the colors r,g,b and the ange of the light to the texture on the mesh...
I ...
can anyone show me a heightmap texture and the matching normalmaptexture of it? I just want to know how the normalmaptextures look like... i know that it has something to do with the colors r,g,b and the ange of the light to the texture on the mesh...
I ...
- Mon Oct 02, 2006 7:43 pm
- Forum: Irrlicht.NET
- Topic: vb.net Parallex
- Replies: 2
- Views: 2032
I have the same proiblem like you... but i had the idea to make own normalmaptextures.. they are made of the colors red, green, blue... but i don't know how it works correctly...
this map.. saved as jpg or bmp,... has to be used as the heightmap. with a moving light you can see the effect. i'll put ...
this map.. saved as jpg or bmp,... has to be used as the heightmap. with a moving light you can see the effect. i'll put ...
- Tue Sep 26, 2006 5:29 pm
- Forum: Beginners Help
- Topic: Terrain stuck again.
- Replies: 13
- Views: 1402
I've got the same problem with my 3ds map, i stuck in some of the corners, and sometimes at the ground... is there any known bug? How do other people handle their collision? i tried to fix the problem with other settings for the slidingValue, the ellispoid translation,... then it was partly better ...
- Tue Aug 08, 2006 5:19 pm
- Forum: Beginners Help
- Topic: Animated Models with 3D Max 8
- Replies: 4
- Views: 559
thanks
Thanks for an answer! Yeah sry we searched for KeyWords 3D Max, 3ds but we didn't find anything helpful (Okay we did not search very carefully...) We'll try with .X
mfg Rainbringer
mfg Rainbringer
- Tue Aug 08, 2006 3:30 pm
- Forum: Irrlicht.NET
- Topic: Load a 3ds Modle with Texture
- Replies: 4
- Views: 3769
- Tue Aug 08, 2006 3:05 pm
- Forum: Beginners Help
- Topic: Animated Models with 3D Max 8
- Replies: 4
- Views: 559
Animated Models with 3D Max 8
Hey, we got a little Problem with the animation of 3ds Models in the Irrlicht engine...
In the HelloWorld Tutorial of Irrlicht you can see an animated Model of a *.md2 File... if we want to paste a Model in *.3ds format we cannot see any animation, the Model stands absolutely still... We think we ...
In the HelloWorld Tutorial of Irrlicht you can see an animated Model of a *.md2 File... if we want to paste a Model in *.3ds format we cannot see any animation, the Model stands absolutely still... We think we ...
- Thu Jul 06, 2006 8:26 pm
- Forum: Beginners Help
- Topic: Tutorials for VB.NET Users | complete C++ newbies
- Replies: 4
- Views: 676
- Sat Jul 01, 2006 4:21 pm
- Forum: Beginners Help
- Topic: Tutorials for VB.NET Users | complete C++ newbies
- Replies: 4
- Views: 676
Tutorials for VB.NET Users | complete C++ newbies
Hello! We want to develop an 3d game with irrlicht, but we got a very big problem: we are advanced in Visual Basic, but not in C++. There are no tutorials for VB.NET except "Hello World" and we have no idea how to create anything in C++. It would be great if someone has a solution for our problem ...