Hi,
I'm trying to code a control for the camera (with WSAD). That actually looks so:
class MyEventReceiver : public IEventReceiver{public: virtual bool OnEvent(SEvent event)
{
core::vector3df cPos = camera->getPosition();
// Falls ESC gedrückt, Programm beenden
if(event.EventType == EET ...
Search found 5 matches
- Tue Oct 07, 2003 5:11 pm
- Forum: Beginners Help
- Topic: Camera moving
- Replies: 1
- Views: 1399
- Tue Oct 07, 2003 1:11 pm
- Forum: Beginners Help
- Topic: Place objects with an editor
- Replies: 4
- Views: 2249
- Tue Oct 07, 2003 12:51 pm
- Forum: Beginners Help
- Topic: Place objects with an editor
- Replies: 4
- Views: 2249
- Mon Oct 06, 2003 9:17 am
- Forum: Beginners Help
- Topic: Place objects with an editor
- Replies: 4
- Views: 2249
Place objects with an editor
Hi,
I red most of the tutorials (and hopefully) understood them. I buid a q3 map (with q3radiant) as example level and placed a fire fx into the middle of a room.
My problem now is that i want to place some more fires and its very difficult to place them only with coordinates propably. Isn't it ...
I red most of the tutorials (and hopefully) understood them. I buid a q3 map (with q3radiant) as example level and placed a fire fx into the middle of a room.
My problem now is that i want to place some more fires and its very difficult to place them only with coordinates propably. Isn't it ...
- Sat Oct 04, 2003 10:56 am
- Forum: Beginners Help
- Topic: Load quake 3 map
- Replies: 5
- Views: 2518
Load quake 3 map
Hi,
I played a bit around with the irrlicht engine and tried to load a quake 3 map (like shown in the tutorial). The Project compiles without errors but it seems not to be able to load all needed textures (some are visible). I'm getting the following kind or errormessages :
Irrlicht Engine version ...
I played a bit around with the irrlicht engine and tried to load a quake 3 map (like shown in the tutorial). The Project compiles without errors but it seems not to be able to load all needed textures (some are visible). I'm getting the following kind or errormessages :
Irrlicht Engine version ...