Search found 5 matches

by DaRkZeAlOt
Tue Oct 07, 2003 5:11 pm
Forum: Beginners Help
Topic: Camera moving
Replies: 1
Views: 1294

Camera moving

Hi, I'm trying to code a control for the camera (with WSAD). That actually looks so: class MyEventReceiver : public IEventReceiver{public: virtual bool OnEvent(SEvent event) { core::vector3df cPos = camera->getPosition(); // Falls ESC gedrückt, Programm beenden if(event.EventType == EET_KEY_INPUT_EV...
by DaRkZeAlOt
Tue Oct 07, 2003 1:11 pm
Forum: Beginners Help
Topic: Place objects with an editor
Replies: 4
Views: 1914

Sound good :D ,
don't give up this plan !
by DaRkZeAlOt
Tue Oct 07, 2003 12:51 pm
Forum: Beginners Help
Topic: Place objects with an editor
Replies: 4
Views: 1914

Okay, maybe that wasn't very clear. I wanted to ask if it's possible to place an object with an editor in a map and make it usable in the engine like if you put it directly into your code (for example a md2 model ...). Is the answer so simple that no one is interested to tell me how or isn't this po...
by DaRkZeAlOt
Mon Oct 06, 2003 9:17 am
Forum: Beginners Help
Topic: Place objects with an editor
Replies: 4
Views: 1914

Place objects with an editor

Hi, I red most of the tutorials (and hopefully) understood them. I buid a q3 map (with q3radiant) as example level and placed a fire fx into the middle of a room. My problem now is that i want to place some more fires and its very difficult to place them only with coordinates propably. Isn't it poss...
by DaRkZeAlOt
Sat Oct 04, 2003 10:56 am
Forum: Beginners Help
Topic: Load quake 3 map
Replies: 5
Views: 2208

Load quake 3 map

Hi, I played a bit around with the irrlicht engine and tried to load a quake 3 map (like shown in the tutorial). The Project compiles without errors but it seems not to be able to load all needed textures (some are visible). I'm getting the following kind or errormessages : Irrlicht Engine version 0...