I would like to present my project named Crash Car.
It's a simple car game with physics and fun.
It use Irrlicht for the render, Ode for the physic, a part of plib for the network, and fmod for the sound.
The team :
Modeler 3D (Blender) Le_Golo.
Modeler 3D (Blender) Marts.
Programer C++ (Code::Blocks) Brimwen.
Programer C++ (Code::Blocks) Copland on Irrlicht.fr and Simson here
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Well, now it's time to view the screenshots :
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Goodbye and thanks to the irrlicht team for this good 3d engine
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