Would't it be great if irrlicht had this on by default?
http://www.codinghorror.com/blog/2011/1 ... -fxaa.html
FXAA
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- Posts: 1215
- Joined: Tue Jan 09, 2007 7:03 pm
- Location: Leuven, Belgium
Re: FXAA
MLAA is on my to-do list too, hadn't looked into SMAA yethendu wrote:No, because Jimenez's MLAA looks better I find FXAA blurs too much, and the comments in that article seem to agree. SMAA is an improved version of their MLAA algo, I haven't yet implemented that though.
It's way back on the to-do list though, so it'll be a while before I start working on it
Re: FXAA
I tried both MLAA and FXAA. They are both good. Depending on the case one or the other looks better. You have lots of parameters for configure those PPAA. I really like FXAA for Xbox on PC because is fast.. On lower resolutions MLAA looks a bit better (just my opinion)
Junior Irrlicht Developer.
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Re: FXAA
Well... MLAA is nice. but costly. FXAA is to blurry. but so far SMAA seems nice.
more reading?
http://www.iryoku.com/smaa/
more reading?
http://www.iryoku.com/smaa/
"this is not the bottleneck you are looking for"