I ran the SpecialFX example (Irrlichit Tutorial Example
In VS2010, the whole room (in room.3ds) was visible. While in VS2008, the room was visible in parts. Only the part which had the camera focused was visible.
Is there a way to view the whole room (for that matter a complete mesh) using VS2008, without the breaking of mesh?
Regards,
Gaurav Jha