RTS DEMO

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MACARRAUM
Posts: 40
Joined: Sun Nov 28, 2004 8:52 pm
Location: Brazil

RTS DEMO

Post by MACARRAUM »

This is a project that I already come working some time, ainde has some bugs they be she corrected but very serious, please post its FPS.

Comands: MOUSE!

Download Demo: http://www.thunderstorm.com.br/download ... os/RTS.rar

Sceenshot: Image
Joe_Oliveri
Posts: 448
Joined: Tue Oct 05, 2004 3:24 am
Location: Boston, MA

Post by Joe_Oliveri »

Very nice, I only got about 43 fps but thats becouse I have a very crapy grphics car still ran smootly though, :D
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Joe_Oliveri
Posts: 448
Joined: Tue Oct 05, 2004 3:24 am
Location: Boston, MA

Post by Joe_Oliveri »

Im impressed by your demo, btw your AI is pretty good for a starting project. I moved my two troops all over the map with out a problem, the bad guy spoted me and before I knew it I was out numbered. :D

Image
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MACARRAUM
Posts: 40
Joined: Sun Nov 28, 2004 8:52 pm
Location: Brazil

Post by MACARRAUM »

Thank you for testing my demo. It AI it is she very simple same, for while I only implemented the path-find. Shortly I want to place some shots to give more emotion to the demo, hehehehe
Joe_Oliveri
Posts: 448
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Location: Boston, MA

Post by Joe_Oliveri »

Hey thats understandable :D
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Wolf Dreamer
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Post by Wolf Dreamer »

154 to 170 frames per second for me, when I had all of my tanks at the enemy tank area, moving around among them.

I have a Pentium 4 1.9ghz processor.
My video card is 64mb NVIDIA GeForce2 MX.

Nice work.

I did notice that whenever I have a tank moving somewhere, and I select something else, it suddenly stops.

Whenever they got bunched up somewhere, it didn't take them long to split up and some go around one way, with the rest going around the other. Rather nice.
The last sane human being in a world gone mad

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Guest

Post by Guest »

nice demo

getting 250 to 300fps on an AMD 2600+ XP

with a Geforce 3.

I am also getting an "Unexpected error " message when I hit the ESC key to close the app
jox
Bug Slayer
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Location: Germany

Post by jox »

Nice work!

200+ frames here with all tanks around. 1700 Mhz Intel Centrino, 1GB RAM, 128 MB ATI Radeon Mobility 9600 (Laptop obviously).

jox
It is like it is. And because it is like it is, things are like they are.
eXodus
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Post by eXodus »

200+ frames here with all tanks around. 1700 Mhz Intel Centrino, 1GB RAM, 128 MB ATI Radeon Mobility 9600 (Laptop obviously).
I don't get it. On a P4 2.8Ghz, 768 RAM, 256 MB GeForce 5950 Ultra I get a steady 119 FPS. No matter if the tanks are displayed or not, FPS is static.
jox
Bug Slayer
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Post by jox »

I was told that my 1700 Centrino runs about as fast as a P4 3000. It seems that it's quite true. I had this confirmed in other cases too. I dont know how a Radeon 9600 compares to a GeForce 5950 Ultra though.
It is like it is. And because it is like it is, things are like they are.
Guest

Post by Guest »

eXodus wrote: I don't get it. On a P4 2.8Ghz, 768 RAM, 256 MB GeForce 5950 Ultra I get a steady 119 FPS. No matter if the tanks are displayed or not, FPS is static.
Just a guess but is your refresh rate for the monitor set to 120 HZ?

I think Vsync is turned on.

OR

Your machine is not well :shock:
eXodus
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Post by eXodus »

My monitor doesn't even support this refresh rate... :?
Guest

Post by Guest »

mmmm, not good :!:

You should be getting much higher framrates something like in the 450-600 range.
Armen138
Posts: 298
Joined: Mon Feb 23, 2004 3:38 am

Post by Armen138 »

no linux binary, no sourcecode... i guess i'll have to try this on another computer some time :(
if you're looking for me, start looking on irc, i'm probably there.
eXodus
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Post by eXodus »

Anonymous wrote:mmmm, not good :!:

You should be getting much higher framrates something like in the 450-600 range.
I was expecting such a framerate too. This is what I get with commercial products with high geometry details and advanced shaders...
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