RTS DEMO
RTS DEMO
This is a project that I already come working some time, ainde has some bugs they be she corrected but very serious, please post its FPS.
Comands: MOUSE!
Download Demo: http://www.thunderstorm.com.br/download ... os/RTS.rar
Sceenshot:
Comands: MOUSE!
Download Demo: http://www.thunderstorm.com.br/download ... os/RTS.rar
Sceenshot:
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- Posts: 448
- Joined: Tue Oct 05, 2004 3:24 am
- Location: Boston, MA
Very nice, I only got about 43 fps but thats becouse I have a very crapy grphics car still ran smootly though,
Irrlicht Moderator || Game Designer
Learn the basics at </dream.in.code>
Learn the basics at </dream.in.code>
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- Joined: Tue Oct 05, 2004 3:24 am
- Location: Boston, MA
Im impressed by your demo, btw your AI is pretty good for a starting project. I moved my two troops all over the map with out a problem, the bad guy spoted me and before I knew it I was out numbered.
Irrlicht Moderator || Game Designer
Learn the basics at </dream.in.code>
Learn the basics at </dream.in.code>
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- Joined: Tue Oct 05, 2004 3:24 am
- Location: Boston, MA
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154 to 170 frames per second for me, when I had all of my tanks at the enemy tank area, moving around among them.
I have a Pentium 4 1.9ghz processor.
My video card is 64mb NVIDIA GeForce2 MX.
Nice work.
I did notice that whenever I have a tank moving somewhere, and I select something else, it suddenly stops.
Whenever they got bunched up somewhere, it didn't take them long to split up and some go around one way, with the rest going around the other. Rather nice.
I have a Pentium 4 1.9ghz processor.
My video card is 64mb NVIDIA GeForce2 MX.
Nice work.
I did notice that whenever I have a tank moving somewhere, and I select something else, it suddenly stops.
Whenever they got bunched up somewhere, it didn't take them long to split up and some go around one way, with the rest going around the other. Rather nice.
The last sane human being in a world gone mad
http://s8.invisionfree.com/Game_Maker_f ... hp?act=idx
http://s8.invisionfree.com/Game_Maker_f ... hp?act=idx