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When i first posted this project i was writing a heavy metal horror concept album about a fictional egyptian myth and had the idea to make a funky multimedia section for it.
I was just going to have an egyptian style quake map for the environment and have a menu system over the top to navigate through the goodies, then i thought i could have an easter egg where you could get into a little FPS game or something so i started playing around with some ideas.
I thought of having a portal from the egyptian map into my Johnny 5 Must Die FPS game (which i'd probably edit somewhat to make it more egyptian themed or something) and i remembered Blizzard's portals he'd done a while back and thought i'd give those a try (didn't have much luck with the DirectX and OpenGL ones as they required header files i didn't have or know the location of so i used the RTT ones which turned out to be very simple
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Anyway, i've recently updated this project... for some reason... So thought i'd share it. It's now compiled with Irrlicht 1.3.1 and the portal camera actually works properly now i think...
![Laughing :lol:](./images/smilies/icon_lol.gif)
Portal starts off sealed:
![Image](http://img.photobucket.com/albums/v232/SiliconMessiah/screen1-1.jpg)
The centre piece fades out:
![Image](http://img.photobucket.com/albums/v232/SiliconMessiah/screen2-1.jpg)
And the portal is revealed beneath
![Image](http://img.photobucket.com/albums/v232/SiliconMessiah/screen3.jpg)
And here's an endless loop of portals from an old version!:
![Image](http://img.photobucket.com/albums/v232/SiliconMessiah/portal.jpg)
And as i'm such a kind and giving person, here's the full source:
Download (7mb)
Controls:
Cursor Keys: Movement
Mouse: Look & Turn
P: Open/Close portal (when close enough to portal)
I tried to make a new video as the old video shows the bad portal camera but fraps is being a bit jerky, out of sync audio and generally rubbish... But as the project is now here a video isn't really necessary anyway!