A billboard text scene node. More...
#include <IBillboardTextSceneNode.h>
A billboard text scene node.
Acts like a billboard which displays the currently set text. Due to the exclusion of RTTI in Irrlicht we have to avoid multiple inheritance. Hence, changes to the ITextSceneNode interface have to be copied here manually.
Definition at line 21 of file IBillboardTextSceneNode.h.
irr::scene::IBillboardTextSceneNode::IBillboardTextSceneNode | ( | ISceneNode * | parent, |
ISceneManager * | mgr, | ||
s32 | id, | ||
const core::vector3df & | position = core::vector3df(0,0,0) |
||
) | [inline] |
Constructor.
Definition at line 26 of file IBillboardTextSceneNode.h.
virtual void irr::scene::IBillboardTextSceneNode::getColor | ( | video::SColor & | topColor, |
video::SColor & | bottomColor | ||
) | const [pure virtual] |
Gets the color of the top and bottom vertices of the billboard.
topColor,: | stores the color of the top vertices |
bottomColor,: | stores the color of the bottom vertices |
Implements irr::scene::IBillboardSceneNode.
virtual const core::dimension2d<f32>& irr::scene::IBillboardTextSceneNode::getSize | ( | ) | const [pure virtual] |
Returns the size of the billboard.
Implements irr::scene::IBillboardSceneNode.
virtual void irr::scene::IBillboardTextSceneNode::setColor | ( | const video::SColor & | overallColor | ) | [pure virtual] |
Set the color of all vertices of the billboard.
overallColor,: | the color to set |
Implements irr::scene::IBillboardSceneNode.
virtual void irr::scene::IBillboardTextSceneNode::setColor | ( | const video::SColor & | topColor, |
const video::SColor & | bottomColor | ||
) | [pure virtual] |
Set the color of the top and bottom vertices of the billboard.
topColor,: | the color to set the top vertices |
bottomColor,: | the color to set the bottom vertices |
Implements irr::scene::IBillboardSceneNode.
virtual void irr::scene::IBillboardTextSceneNode::setSize | ( | const core::dimension2d< f32 > & | size | ) | [pure virtual] |
Sets the size of the billboard.
Implements irr::scene::IBillboardSceneNode.
virtual void irr::scene::IBillboardTextSceneNode::setText | ( | const wchar_t * | text | ) | [pure virtual] |
sets the text string
virtual void irr::scene::IBillboardTextSceneNode::setTextColor | ( | video::SColor | color | ) | [pure virtual] |
sets the color of the text