A scene node for displaying 2d text at a position in three dimensional space. More...
#include <ITextSceneNode.h>
A scene node for displaying 2d text at a position in three dimensional space.
Definition at line 16 of file ITextSceneNode.h.
irr::scene::ITextSceneNode::ITextSceneNode | ( | ISceneNode * | parent, |
ISceneManager * | mgr, | ||
s32 | id, | ||
const core::vector3df & | position = core::vector3df(0,0,0) |
||
) | [inline] |
constructor
Definition at line 21 of file ITextSceneNode.h.
virtual void irr::scene::ITextSceneNode::setText | ( | const wchar_t * | text | ) | [pure virtual] |
sets the text string
virtual void irr::scene::ITextSceneNode::setTextColor | ( | video::SColor | color | ) | [pure virtual] |
sets the color of the text