Irrlicht 3D Engine
irr::scene::IAnimationEndCallBack Class Reference

Callback interface for catching events of ended animations. More...

#include <IAnimatedMeshSceneNode.h>

+ Inheritance diagram for irr::scene::IAnimationEndCallBack:

List of all members.

Public Member Functions


Detailed Description

Callback interface for catching events of ended animations.

Implement this interface and use IAnimatedMeshSceneNode::setAnimationEndCallback to be able to be notified if an animation playback has ended.

Definition at line 39 of file IAnimatedMeshSceneNode.h.


Member Function Documentation

virtual void irr::scene::IAnimationEndCallBack::OnAnimationEnd ( IAnimatedMeshSceneNode node) [pure virtual]

Will be called when the animation playback has ended.

See IAnimatedMeshSceneNode::setAnimationEndCallback for more informations.

Parameters:
node,:Node of which the animation has ended.

The documentation for this class was generated from the following file: